diff --git a/mingw-w64-SDL2_sound/PKGBUILD b/mingw-w64-SDL2_sound/PKGBUILD index a69f663dcc..a1345219a5 100644 --- a/mingw-w64-SDL2_sound/PKGBUILD +++ b/mingw-w64-SDL2_sound/PKGBUILD @@ -3,11 +3,12 @@ _realname=SDL2_sound pkgbase=mingw-w64-${_realname} pkgname=("${MINGW_PACKAGE_PREFIX}-${_realname}") -pkgver=2.0.2 +pkgver=2.0.4 pkgrel=1 pkgdesc="A library to decode several popular sound file formats, such as .WAV and .MP3 (mingw-w64)" arch=('any') mingw_arch=('mingw32' 'mingw64' 'ucrt64' 'clang64' 'clangarm64') +msys2_repository_url='https://github.com/icculus/SDL_sound' url='https://icculus.org/SDL_sound/' license=('spdx:LGPL-2.1-or-later') depends=("${MINGW_PACKAGE_PREFIX}-SDL2") @@ -15,13 +16,9 @@ makedepends=("${MINGW_PACKAGE_PREFIX}-cmake" "${MINGW_PACKAGE_PREFIX}-ninja" "${MINGW_PACKAGE_PREFIX}-cc") source=("https://github.com/icculus/SDL_sound/releases/download/v${pkgver}/SDL2_sound-${pkgver}.tar.gz") # {,.sig} -sha256sums=('465a81d6004af731768b881b2f50383150cc58a8d346653bad85e2375829cc3a') +sha256sums=('f73f6720dba2e677c0bf70d0c76ca3c96d865d04025e49a8b161711685961931') # validpgpkeys=('50F91FB550EC32AB4A710286FA148B892AB48044') # icculus@icculus.org -prepare() { - cd "${srcdir}"/${_realname}-${pkgver} -} - build() { declare -a extra_config if check_option "debug" "n"; then