* Disabled building vulkan since it fails on msys2.
* c++14 is required, otherwise there are compilation errors.
* Patch2 (#1)
* Remove entry_points_shader.cpp, it seems to not be required anymore.
* translator_lib has been merged into translator.
* build directory became the gyp directory.
* Update sha256sum of angleproject-include-import-library-and-use-def-file.patch.
* Remove entry_points_shader.cpp copying.
* Remove non-exported functions.
* Fix libGLESv2_mingw32.def sha256sum.
* The \*.def files are ignored when not specified within the project file.
That's the reason why the \*.dll files in your package
[mingw-w64-x86_64-angleproject-git-2.1.r4611-1-any.pkg.tar.xz](http://repo.msys2.org/mingw/x86_64/mingw-w64-x86_64-angleproject-git-2.1.r4611-1-any.pkg.tar.xz)
don't provide the symbols defined in the *.def file and hence Qt 5
applications using ANGLE provided by your package will crash.
* Qt 5 WebKit works for me without the angleproject-export-shader-symbols.patch
However, applying this patch results in errors. Hence I removed it.
* The \*.def files for win32 don't differ from the win64 version so it should
be safe to remove them. I guess the ANGLE devs would provide a 32-bit version if
it would be required.
* I didn't test whether this PKGBUILD compiles now. When developing
[mingw-w64-angleproject](https://github.com/Martchus/PKGBUILDs/tree/master/angleproject/mingw-w64)
I noticed that there are a few more adjustmens
and additional header files required so using this PKGBUILD to build
the current version will likely fail, too.
* The manual selection of object files is not valid for the current version.
Static libs might be built automatically using the build system. (See
[mingw-w64-angleproject](https://github.com/Martchus/PKGBUILDs/tree/master/angleproject/mingw-w64).)
Hence I removed the comments.