diff -Naur blender-4.5.2/intern/ghost/intern/GHOST_WindowWin32.cc blender-4.5.2-patched/intern/ghost/intern/GHOST_WindowWin32.cc --- blender-4.5.2/intern/ghost/intern/GHOST_WindowWin32.cc 2025-08-26 12:31:30.244968400 +0300 +++ blender-4.5.2-patched/intern/ghost/intern/GHOST_WindowWin32.cc 2025-08-26 12:32:25.206528100 +0300 @@ -323,11 +323,11 @@ GetMonitorInfo(hmonitor, &monitor); /* Constrain requested size and position to fit within this monitor. */ - LONG width = min(monitor.rcWork.right - monitor.rcWork.left, win_rect->right - win_rect->left); - LONG height = min(monitor.rcWork.bottom - monitor.rcWork.top, win_rect->bottom - win_rect->top); - win_rect->left = min(max(monitor.rcWork.left, win_rect->left), monitor.rcWork.right - width); + LONG width = std::min(monitor.rcWork.right - monitor.rcWork.left, win_rect->right - win_rect->left); + LONG height = std::min(monitor.rcWork.bottom - monitor.rcWork.top, win_rect->bottom - win_rect->top); + win_rect->left = std::min(std::max(monitor.rcWork.left, win_rect->left), monitor.rcWork.right - width); win_rect->right = win_rect->left + width; - win_rect->top = min(max(monitor.rcWork.top, win_rect->top), monitor.rcWork.bottom - height); + win_rect->top = std::min(std::max(monitor.rcWork.top, win_rect->top), monitor.rcWork.bottom - height); win_rect->bottom = win_rect->top + height; /* With Windows 10 and newer we can adjust for chrome that differs with DPI and scale. */ @@ -349,7 +349,7 @@ } /* But never allow a top position that can hide part of the title bar. */ - win_rect->top = max(monitor.rcWork.top, win_rect->top); + win_rect->top = std::max(monitor.rcWork.top, win_rect->top); } bool GHOST_WindowWin32::getValid() const diff -Naur blender-4.5.2/intern/ghost/intern/GHOST_Wintab.cc blender-4.5.2-patched/intern/ghost/intern/GHOST_Wintab.cc --- blender-4.5.2/intern/ghost/intern/GHOST_Wintab.cc 2025-08-26 12:31:30.268001800 +0300 +++ blender-4.5.2-patched/intern/ghost/intern/GHOST_Wintab.cc 2025-08-26 12:32:25.210527500 +0300 @@ -93,10 +93,10 @@ const int maxQueue = 500; /* < 0 should realistically never happen, but given we cast to size_t later on better safe than * sorry. */ - int queueSize = max(0, queueSizeGet(hctx.get())); + int queueSize = std::max(0, queueSizeGet(hctx.get())); while (queueSize < maxQueue) { - int testSize = min(queueSize + 16, maxQueue); + int testSize = std::min(queueSize + 16, maxQueue); if (queueSizeSet(hctx.get(), testSize)) { queueSize = testSize; }