--- OpenShadingLanguage-Release-1.4.0.orig/src/cmake/flexbison.cmake 2013-11-25 18:41:29.000000000 +0000 +++ OpenShadingLanguage-Release-1.4.0/src/cmake/flexbison.cmake 2014-01-03 20:21:43.305332000 +0000 @@ -59,6 +59,8 @@ # MESSAGE (STATUS " src list now ${${srclist}}") # MESSAGE (STATUS " compiler headers = ${${compiler_headers}}") + # Do not do this as it adds C:/msys64/include to the search path + # for all compilation. # Be really sure that we prefer the FlexLexer.h that comes with # the flex binary we're using, not some other one in the system. GET_FILENAME_COMPONENT ( FLEX_UP ${FLEX_EXECUTABLE} PATH ) @@ -67,7 +69,10 @@ if (VERBOSE) MESSAGE (STATUS "Flex include dir = ${FLEX_INCLUDE_DIR}") endif () - INCLUDE_DIRECTORIES ( ${FLEX_INCLUDE_DIR} ) + # INCLUDE_DIRECTORIES ( ${FLEX_INCLUDE_DIR} ) + # Instead try .. + MESSAGE (STATUS " FLEX_INCLUDE_DIR ${FLEX_INCLUDE_DIR}") + file(COPY ${FLEX_INCLUDE_DIR}/FlexLexer.h DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/) INCLUDE_DIRECTORIES ( ${CMAKE_CURRENT_BINARY_DIR} ) INCLUDE_DIRECTORIES ( ${CMAKE_CURRENT_SOURCE_DIR} )