MINGW-packages/mingw-w64-vulkanscenegraph/0002-vsg-1.1.3-fix-win32-window.patch
Konstantin Podsvirov 3c496d3051
vulkanscenegraph: update to 1.1.8 (#22702)
* vulkanscenegraph: update to 1.1.8

* vsgimgui: update to 0.6.0

* vsgxchange: update to 1.1.4

* vsgpoints: update to 0.6.0

* vsgqt: update to 0.4.0

* vsg: rebuilds
2024-11-30 21:54:52 +01:00

82 lines
6.8 KiB
Diff

diff -Naur VulkanSceneGraph-1.1.8.orig/src/vsg/platform/win32/Win32_Window.cpp VulkanSceneGraph-1.1.8/src/vsg/platform/win32/Win32_Window.cpp
--- VulkanSceneGraph-1.1.8.orig/src/vsg/platform/win32/Win32_Window.cpp 2024-11-30 16:39:27.446661400 +0300
+++ VulkanSceneGraph-1.1.8/src/vsg/platform/win32/Win32_Window.cpp 2024-11-30 16:59:23.235665500 +0300
@@ -222,14 +222,14 @@
{VK_F22 , KEY_F22},
{VK_F23 , KEY_F23},
{VK_F24 , KEY_F24},
- {VK_NAVIGATION_VIEW , KEY_Undefined}, // reserved
- {VK_NAVIGATION_MENU , KEY_Undefined}, // reserved
- {VK_NAVIGATION_UP , KEY_Undefined}, // reserved
- {VK_NAVIGATION_DOWN , KEY_Undefined}, // reserved
- {VK_NAVIGATION_LEFT , KEY_Undefined}, // reserved
- {VK_NAVIGATION_RIGHT , KEY_Undefined}, // reserved
- {VK_NAVIGATION_ACCEPT , KEY_Undefined}, // reserved
- {VK_NAVIGATION_CANCEL , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_VIEW , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_MENU , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_UP , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_DOWN , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_LEFT , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_RIGHT , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_ACCEPT , KEY_Undefined}, // reserved
+// {VK_NAVIGATION_CANCEL , KEY_Undefined}, // reserved
{VK_NUMLOCK , KEY_Undefined},
{VK_SCROLL , KEY_Scroll_Lock},
{VK_LSHIFT , KEY_Shift_L},
@@ -263,30 +263,30 @@
{VK_OEM_PERIOD , KEY_Period }, // '.' any country
{VK_OEM_2 , KEY_Slash }, // '/?' for US
{VK_OEM_3 , KEY_Tilde }, // '`~' for US
- {VK_GAMEPAD_A , KEY_Undefined},
- {VK_GAMEPAD_B , KEY_Undefined},
- {VK_GAMEPAD_X , KEY_Undefined},
- {VK_GAMEPAD_Y , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_SHOULDER , KEY_Undefined},
- {VK_GAMEPAD_LEFT_SHOULDER , KEY_Undefined},
- {VK_GAMEPAD_LEFT_TRIGGER , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_TRIGGER , KEY_Undefined},
- {VK_GAMEPAD_DPAD_UP , KEY_Undefined},
- {VK_GAMEPAD_DPAD_DOWN , KEY_Undefined},
- {VK_GAMEPAD_DPAD_LEFT , KEY_Undefined},
- {VK_GAMEPAD_DPAD_RIGHT , KEY_Undefined},
- {VK_GAMEPAD_MENU , KEY_Undefined},
- {VK_GAMEPAD_VIEW , KEY_Undefined},
- {VK_GAMEPAD_LEFT_THUMBSTICK_BUTTON , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_THUMBSTICK_BUTTON , KEY_Undefined},
- {VK_GAMEPAD_LEFT_THUMBSTICK_UP , KEY_Undefined},
- {VK_GAMEPAD_LEFT_THUMBSTICK_DOWN , KEY_Undefined},
- {VK_GAMEPAD_LEFT_THUMBSTICK_RIGHT , KEY_Undefined},
- {VK_GAMEPAD_LEFT_THUMBSTICK_LEFT , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_THUMBSTICK_UP , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_THUMBSTICK_DOWN , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_THUMBSTICK_RIGHT , KEY_Undefined},
- {VK_GAMEPAD_RIGHT_THUMBSTICK_LEFT , KEY_Undefined},
+// {VK_GAMEPAD_A , KEY_Undefined},
+// {VK_GAMEPAD_B , KEY_Undefined},
+// {VK_GAMEPAD_X , KEY_Undefined},
+// {VK_GAMEPAD_Y , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_SHOULDER , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_SHOULDER , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_TRIGGER , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_TRIGGER , KEY_Undefined},
+// {VK_GAMEPAD_DPAD_UP , KEY_Undefined},
+// {VK_GAMEPAD_DPAD_DOWN , KEY_Undefined},
+// {VK_GAMEPAD_DPAD_LEFT , KEY_Undefined},
+// {VK_GAMEPAD_DPAD_RIGHT , KEY_Undefined},
+// {VK_GAMEPAD_MENU , KEY_Undefined},
+// {VK_GAMEPAD_VIEW , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_THUMBSTICK_BUTTON , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_THUMBSTICK_BUTTON , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_THUMBSTICK_UP , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_THUMBSTICK_DOWN , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_THUMBSTICK_RIGHT , KEY_Undefined},
+// {VK_GAMEPAD_LEFT_THUMBSTICK_LEFT , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_THUMBSTICK_UP , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_THUMBSTICK_DOWN , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_THUMBSTICK_RIGHT , KEY_Undefined},
+// {VK_GAMEPAD_RIGHT_THUMBSTICK_LEFT , KEY_Undefined},
{VK_OEM_4 , KEY_Leftbracket}, // '[{' for US
{VK_OEM_5 , KEY_Backslash}, // '\|' for US
{VK_OEM_6 , KEY_Rightbracket}, // ']}' for US