Files
MINGW-packages/mingw-w64-koboldcpp/0001-koboldcpp-1.95.1-fix-vulkan-shaders-gen.patch
2025-10-15 21:28:18 +03:00

12 lines
763 B
Diff

--- koboldcpp-1.100.1.origin/Makefile 2025-10-13 11:36:59.000000000 +0300
+++ koboldcpp-1.100.1/Makefile 2025-10-15 18:48:52.846307400 +0300
@@ -793,7 +793,7 @@
$(CXX) $(CXXFLAGS) $(VKGEN_NOEXT_ADD) $(filter-out %.h,$^) -o $@ $(LDFLAGS)
ifeq ($(OS),Windows_NT)
@echo 'Now rebuilding vulkan shaders for Windows...'
- $(shell) vulkan-shaders-gen --glslc glslc --input-dir ggml/src/ggml-vulkan/vulkan-shaders --target-hpp $(VKGEN_HPP) --target-cpp $(VKGEN_CPP) --output-dir vulkan-spv-tmp
+ ./vulkan-shaders-gen --glslc glslc --input-dir ggml/src/ggml-vulkan/vulkan-shaders --target-hpp $(VKGEN_HPP) --target-cpp $(VKGEN_CPP) --output-dir vulkan-spv-tmp
@echo 'Vulkan Shaders Rebuilt for Windows...'
else
@echo 'Now rebuilding vulkan shaders for Linux...'