#include <sys/socket.h>
#include <sys/un.h>
#include <stdlib.h>
#include <stddef.h>
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <string.h>
#include <assert.h>

int main(int argc, char ** argv)
{

    assert(argc == 2);

    int sock = socket(AF_UNIX, SOCK_STREAM, 0);

    // Set up a abstract domain socket path to connect to.
    struct sockaddr_un data;
    data.sun_family = AF_UNIX;
    data.sun_path[0] = 0;
    strncpy(data.sun_path + 1, argv[1], sizeof(data.sun_path) - 2);

    // Now try to connect, To ensure we work no matter what order we are
    // executed in, just busyloop here.
    int res = -1;
    while (res < 0) {
        res = connect(
            sock, (const struct sockaddr *) &data, offsetof(struct sockaddr_un, sun_path) + strlen(argv[1]) + 1);
        if (res < 0 && errno != ECONNREFUSED)
            perror("connect");
        if (errno != ECONNREFUSED)
            break;
    }

    // Write our message header.
    struct msghdr msg = {0};
    msg.msg_control = malloc(128);
    msg.msg_controllen = 128;

    // Write an SCM_RIGHTS message containing the output path.
    struct cmsghdr * hdr = CMSG_FIRSTHDR(&msg);
    hdr->cmsg_len = CMSG_LEN(sizeof(int));
    hdr->cmsg_level = SOL_SOCKET;
    hdr->cmsg_type = SCM_RIGHTS;
    int fd = open(getenv("out"), O_RDWR | O_CREAT, 0640);
    memcpy(CMSG_DATA(hdr), (void *) &fd, sizeof(int));

    msg.msg_controllen = CMSG_SPACE(sizeof(int));

    // Write a single null byte too.
    msg.msg_iov = (struct iovec *) malloc(sizeof(struct iovec));
    msg.msg_iov[0].iov_base = (void *) "";
    msg.msg_iov[0].iov_len = 1;
    msg.msg_iovlen = 1;

    // Send it to the othher side of this connection.
    res = sendmsg(sock, &msg, 0);
    if (res < 0)
        perror("sendmsg");
    int buf;

    // Wait for the server to close the socket, implying that it has
    // received the commmand.
    recv(sock, (void *) &buf, sizeof(int), 0);
}
