- Make `descriptorToPath` cross-platform (renamed from
`windows::handleToPath`). Uses `/proc/self/fd` on Linux and
`F_GETPATH` on macOS. Add `HAVE_F_GETPATH` meson check.
This is based on 7226a116a0, which was
removed in 479c356510, but is now
introduced more judiciously.
- Unix error messages in `readFull`, `writeFull`, `readLine` now include
file paths via `descriptorToPath`.
- Convert `std::filesystem::filesystem_error` to `SystemError`
Wrappers like `readLink`, `createDirs`, `DirectoryIterator`, etc. now
catch `std::filesystem::filesystem_error` and rethrow as `SystemError`
with the error code preserved. This ensures consistent exception types
throughout the codebase.
Call sites that previously caught `filesystem_error` and rethrew with
`throw;` now throw `SystemError(e.code(), ...)` instead.
Some call sites can stop catching `filesystem_error` at all,
because they only call the wrapped functions.
- Rework `SystemError` constructors to auto-append error message
The public `SystemError(std::error_code, ...)` constructor now
automatically appends `errorCode.message()` to the error message.
A protected constructor takes an explicit error message string for
subclasses.
`SysError` delegates to the protected constructor with `strerror(errNo)`.
`WinError` delegates with `renderError(lastError)` (now static).
This removes the need to manually append `e.code().message()` at call
sites when converting `filesystem_error` to `SystemError`.
- Use perfect forwarding (`Args &&...` with `std::forward`) consistently
in `BaseError`, `SystemError`, `SysError`, and `WinError` constructors.
Co-authored-by: Sergei Zimmerman <sergei@zimmerman.foo>
`file-descriptor.{cc,hh}` was getting too big, split out
`file-system-at.{cc,hh}` for the FD-based file system stuff,
`file-descriptor.{cc,hh}` will only be for the fundamental primitives
that are file-system agnostic and work on almost all file types.
Review with `git show --color-moved` to see that this is indeed all
moving.
libutil tests were crashing on Windows due to issues finding `environ`.
Replace process creation of `getEnv` with a new `getEnvOs` function that
uses native windows APIs.
Also convert a bunch of `RunOptions` fields to use `OsString` to better
reflect the underlying interfaces.
Co-authored-by: John Ericson <John.Ericson@Obsidian.Systems>
This is purely a fix to use CreateFileW in mingw builds. Also adds some
FIXMEs for suspicious symlink following on truncation that can probably
be tightened down without any problems (other than nix-channel), but for
now this is a no-op change other than consistently using O_CLOEXEC, which
is harmless.
The C++ rule of five suggests that when a custom destructor is needed
then several other functions are as well. The lack of those makes
certain operations challenging
This means that `RestoreSink` can work in the TOCTOU-resilliant way on
Windows too. And it also bodes will for the upcoming OS source accessor
improvements.
A few misc little refactors around error handling and whatnot are done
along the way too. (No more attempt to support pre Windows Vista! lol.)
This cannot be realiably automatically tested until we have a newer
version of Wine, but it does build, so I am inclined to say we just try
it for now.
This will once and for all get rid of all double-quoting issues. On windows the quoting
is doubly bad because it escaped all \ to \\, which is very bad for error messages. In
order to prevent future regression std::filesystem::path formatting now must use a special
type PathFmt (like Magenta). In the future we could even change how we render filesystem paths.
This factors out the helper function from seekableGetNarBytes into copyFdRange
and adds some more sanity checks for offset/length truncation/wrapping at that
API boundary where we work with NAR-style offsets and convert to native off_t.
This is the usual conventions on windows.
See https://learn.microsoft.com/en-us/windows/win32/shell/knownfolderid and
https://github.com/adrg/xdg for examples of the mapping of XDG paths to Windows
known folders.
Additionally, on Windows, this allows us to dispense with a hard-coded
default for `nixConfDir`, which is both nice (fewer compile-time
configuration options) and necessary, because we don't know what drive
the `ProgramData` directory will live on.
Tested on wine.
Co-Authored-By: John Ericson <John.Ericson@Obsidian.Systems>
This also adds a utility for opening a file descriptor from a path in readonly mode.
Previous commit helps a bit with error handling, since now we just throw a NativeSysError.
This way each consumer of NativeSysError doesn't have to
also conditionally include the windows-error.hh, which is very cumbersome.
And we can't include windows-error.hh in error.hh because of a circular import.
For windows we should live fully in the HANDLE land instead
of converting back-n-forth (which sometimes is destructive).
Using native API is much better for this.
It doesn't track the number of bytes deleted, but since this code is
security critical also we can split unix and windows implementations.
If the need arises we can implement a smarter recursive deletion function
ourselves in the future.
Review with --color-moved.
This at least makes canonPath not consider the drive letter as a path
component. There still some issues with it on windows, but at least
this gets us through some of the libutil-tests.
Also since we don't want to change which env variables nix considers
we don't use std::filesystem::temp_directory_path and implement the
windows version directly.
Update src/libutil/windows/current-process.cc
Prefer `nullptr` over `NULL`
Co-authored-by: Sergei Zimmerman <sergei@zimmerman.foo>
Update src/libutil/unix/current-process.cc
Prefer C++ type casts
Co-authored-by: Sergei Zimmerman <sergei@zimmerman.foo>
Update src/libutil/windows/current-process.cc
Prefer C++ type casts
Co-authored-by: Sergei Zimmerman <sergei@zimmerman.foo>
Update src/libutil/unix/current-process.cc
Don't allocate exception
Co-authored-by: Sergei Zimmerman <sergei@zimmerman.foo>
* It is tough to contribute to a project that doesn't use a formatter,
* It is extra hard to contribute to a project which has configured the formatter, but ignores it for some files
* Code formatting makes it harder to hide obscure / weird bugs by accident or on purpose,
Let's rip the bandaid off?
Note that PRs currently in flight should be able to be merged relatively easily by applying `clang-format` to their tip prior to merge.
This adds a meson.format file that mostly mirrors the projects
meson style and a pre-commit hook to enforce this style.
Some low-diff files are formatted.
Since we dropped fs::symlink_exists, we no longer have a need for the fs
namespace. Having less abstractions makes it easier to lookup the
functions in reference documentations.
For example, instead of doing
#include "nix/store-config.hh"
#include "nix/derived-path.hh"
Now do
#include "nix/store/config.hh"
#include "nix/store/derived-path.hh"
This was originally planned in the issue, and also recent requested by
Eelco.
Most of the change is purely mechanical. There is just one small
additional issue. See how, in the example above, we took this
opportunity to also turn `<comp>-config.hh` into `<comp>/config.hh`.
Well, there was already a `nix/util/config.{cc,hh}`. Even though there
is not a public configuration header for libutil (which also would be
called `nix/util/config.{cc,hh}`) that's still confusing, To avoid any
such confusion, we renamed that to `nix/util/configuration.{cc,hh}`.
Finally, note that the libflake headers already did this, so we didn't
need to do anything to them. We wouldn't want to mistakenly get
`nix/flake/flake/flake.hh`!
Progress on #7876
There are two big changes:
1. Public and private config is now separated. Configuration variables
that are only used internally do not go in a header which is
installed.
(Additionally, libutil has a unix-specific private config header,
which should only be used in unix-specific code. This keeps things a
bit more organized, in a purely private implementation-internal way.)
2. Secondly, there is no more `-include`. There are very few config
items that need to be publically exposed, so now it is feasible to
just make the headers that need them just including the (public)
configuration header.
And there are also a few more small cleanups on top of those:
- The configuration files have better names.
- The few CPP variables that remain exposed in the public headers are
now also renamed to always start with `NIX_`. This ensures they should
not conflict with variables defined elsewhere.
- We now always use `#if` and not `#ifdef`/`#ifndef` for our
configuration variables, which helps avoid bugs by requiring that
variables must be defined in all cases.
The short answer for why we need to do this is so we can consistently do
`#include "nix/..."`. Without this change, there are ways to still make
that work, but they are hacky, and they have downsides such as making it
harder to make sure headers from the wrong Nix library (e..g.
`libnixexpr` headers in `libnixutil`) aren't being used.
The C API alraedy used `nix_api_*`, so its headers are *not* put in
subdirectories accordingly.
Progress on #7876
We resisted doing this for a while because it would be annoying to not
have the header source file pairs close by / easy to change file
path/name from one to the other. But I am ameliorating that with
symlinks in the next commit.
This ended up motivating a good deal of other infra improvements in
order to get Windows right:
- `OsString` to complement `std::filesystem::path`
- env var code for working with the underlying `OsString`s
- Rename `PATHNG_LITERAL` to `OS_STR`
- `NativePathTrait` renamed to `OsPathTrait`, given a character template
parameter until #9205 is complete.
Split `tests.cc` matching split of `util.{cc,hh}` last year.
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>