* It is tough to contribute to a project that doesn't use a formatter, * It is extra hard to contribute to a project which has configured the formatter, but ignores it for some files * Code formatting makes it harder to hide obscure / weird bugs by accident or on purpose, Let's rip the bandaid off? Note that PRs currently in flight should be able to be merged relatively easily by applying `clang-format` to their tip prior to merge.
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
#include <algorithm>
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#include <codecvt>
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#include <iostream>
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#include <locale>
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#include "nix/util/file-path.hh"
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#include "nix/util/file-path-impl.hh"
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#include "nix/util/util.hh"
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namespace nix {
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std::optional<std::filesystem::path> maybePath(PathView path)
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{
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if (path.length() >= 3 && (('A' <= path[0] && path[0] <= 'Z') || ('a' <= path[0] && path[0] <= 'z'))
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&& path[1] == ':' && WindowsPathTrait<char>::isPathSep(path[2])) {
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std::filesystem::path::string_type sw = string_to_os_string(std::string{"\\\\?\\"} + path);
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std::replace(sw.begin(), sw.end(), '/', '\\');
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return sw;
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}
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if (path.length() >= 7 && path[0] == '\\' && path[1] == '\\' && (path[2] == '.' || path[2] == '?')
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&& path[3] == '\\' && ('A' <= path[4] && path[4] <= 'Z') && path[5] == ':'
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&& WindowsPathTrait<char>::isPathSep(path[6])) {
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std::filesystem::path::string_type sw = string_to_os_string(path);
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std::replace(sw.begin(), sw.end(), '/', '\\');
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return sw;
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}
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return std::optional<std::filesystem::path::string_type>();
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}
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std::filesystem::path pathNG(PathView path)
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{
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std::optional<std::filesystem::path::string_type> sw = maybePath(path);
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if (!sw) {
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// FIXME why are we not using the regular error handling?
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std::cerr << "invalid path for WinAPI call [" << path << "]" << std::endl;
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_exit(111);
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}
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return *sw;
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}
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} // namespace nix
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