Actually compile without Bincode
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@ -50,10 +50,10 @@ pub struct Version {
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/// A link to additional information about the version
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pub url: String,
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/// The latest time a file in this version was updated
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#[bincode(with_serde)]
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub time: DateTime<Utc>,
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/// The time this version was released
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#[bincode(with_serde)]
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub release_time: DateTime<Utc>,
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/// The SHA1 hash of the additional information about the version
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pub sha1: String,
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@ -362,10 +362,10 @@ pub struct VersionInfo {
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/// The minimum version of the Minecraft Launcher that can run this version of the game
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pub minimum_launcher_version: u32,
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/// The time that the version was released
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#[bincode(with_serde)]
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub release_time: DateTime<Utc>,
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/// The latest time a file in this version was updated
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#[bincode(with_serde)]
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub time: DateTime<Utc>,
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#[serde(rename = "type")]
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/// The type of version
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@ -35,10 +35,10 @@ pub struct PartialVersionInfo {
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/// The version ID this partial version inherits from
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pub inherits_from: String,
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/// The time that the version was released
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#[bincode(with_serde)]
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub release_time: DateTime<Utc>,
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/// The latest time a file in this version was updated
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#[bincode(with_serde)]
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub time: DateTime<Utc>,
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#[serde(skip_serializing_if = "Option::is_none")]
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/// The classpath to the main class to launch the game
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