* Implement direct server joining for 1.6.2 through 1.19.4
* Implement direct server joining for versions before 1.6.2
* Ignore methods with a $ in them
* Run intl:extract
* Improve code of MinecraftTransformer
* Support showing last played time for profiles before 1.7
* Reorganize QuickPlayVersion a bit to prepare for singleplayer
* Only inject quick play checking in versions where it's needed
* Optimize agent some and fix error on NeoForge
* Remove some code for quickplay singleplayer support before 1.20, as we can't reasonably support that with an agent
* Invert the default hasServerQuickPlaySupport return value
* Remove Play Anyway button
* Fix "Server couldn't be contacted" on singleplayer worlds
* Fix "Jump back in" section not working
* Create get_resource_file macro to get an embedded resource
If the tauri feature is enabled, the resource will be loaded from Tauri resources.
If the tauri feature is disabled, the resource will be extracted to a temp directory.
* Wrap process execution to inject system properties through stdin
* Pass the time values as ISO 8601 datetimes
* Remove entirely internal modrinth.process.uuid
* Redo Java version checking somewhat and fix a few bugs with it
* Fix game launch with early access versions of Java
* Format Java code
* Use Gradle to build Java code
* Make Gradle build reproducible
* Fix constant rebuilds
* Get rid of unnecessary rebuilds
* Fix modrinth.profile.modified being the same as modrinth.profile.created
* Make javac use all lints and treat them as errors
* Force Gradle color output
* Add Java formatting config
* Make gradlew executable
* Revert to manually extracting class files
* Switch to using update resource macro
* fix: make `app-lib` build again
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Co-authored-by: Alejandro González <me@alegon.dev>