* Add launcher_feature_version to Profile
* Misc fixes
- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added
* Make old instances scan the logs folder for joined servers on launcher startup
* Create AttachedWorldData
* Change AttachedWorldData interface
* Rename WorldType::World to WorldType::Singleplayer
* Implement world display status system
* Fix Minecraft font
* Fix set_world_display_status Tauri error
* Add 'Play instance' option
* Add option to disable worlds showing in Home
* Fixes
- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description
* Fixed sometimes more than 6 items showing up in Jump back in
* Fix servers.dat issue with instances you haven't played before
* Fix too large of bulk requests being made, limit max to 800 #3430
* Add hiding from home page, add types to Mods.vue
* Make recent worlds go into grid when display is huge
* Fix lint
* Remove redundant media query
* Fix protocol version on home page, and home page being blocked by pinging servers
* Clippy fix
* More Clippy fixes
* Fix Prettier lints
* Undo `from_string` changes
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Alejandro González <me@alegon.dev>
* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444)
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* wip: backup page fixes and new impls for new apis
* wip: more progress on backup fixes, almost done
* lint
* Backups cleanup
* Don't show create warning if creating
* Fix ongoing state
* Download support
* Support ready
* Disable auto backup button
* Use auth param for download of backups
* Disable install buttons when backup is in progress, add retrying
* Make prepare button have immediate feedback, don't refresh backups in all cases
* Intl:extract & rebase fixes
* Updated changelog and fix lint
---------
Co-authored-by: Prospector <prospectordev@gmail.com>
Replaced all icon usages of `apps/frontend/src/assets/image/utils` for `@modrinth/assets`.
The only icon which has been changed is the `WorldIcon`, which has been replaced by the `GlobeIcon`.
* refactor(frontend): move Toggle component to Composition API + TS
**Toggle.vue**:
- Enable composition API and TS
- Added `disabled` to props
- Remove redundant `checked`
- Replace `modelValue` and `emits` with `defineModel` compiler macro
**Others**:
- Replace emit handling and `model-value` with `v-model` where simple logic was used
- Not `FeatureFlagSettings.vue` (contained custom code on receiving emit)
- Not `Mods.vue` (contained custom code on receiving emit)
- Remove redundant `checked` attribute
* fix(app): toggles not updating value
* Update footer to new design
* Update footer with changelog and security notice
* Move mastodon icon
* Make full-width instead of card
* Intl extract, lint
* feat: locations page + stock callouts
* feat: misalligned but spirits there!!
* fix readability on colors on globe
* Enhancements to globe
* Fix out of stock indicator styling
* Start globe near US and slow speed
* Remove debug statement
* Switch from capacity to stock API
* Make custom use its own stock checker
* Fix lint, add changelog entries
---------
Co-authored-by: Elizabeth <checksum@pyro.host>
Co-authored-by: Lio <git@lio.cat>
* Add changelog page to website
* Add pages for individual changelog entries that can be linked to
* Handle first case for individual page
* Add some more changelog entries, improve some spacing
* fix cancel button on edit modal
* make hardcoded mod text dynamic for plugins
* fix files path when clicking an external plugin
* fix plugins path for file uploads
* improve friendly mod name logic
* fix toggling plugins
* update pyroServers content definitions
* install then remove for changing version
Reinstall isn't currently implemented properly
* make the edit dialog pretty
* make new admonition component
* fix warning admonition colour
* new edit version modal
* cleanup
* make latest version default
* final touches
* lint
* feat(frontend): tags link to a search
* fix category type
* process feedback
---------
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
* feat: Automatically open download modal when filter queries are present
* chore: Use a hash to open the modal, and make the filter queries independent of the modal
* chore: Correct to use emit for taking functions
* chore: Add filter query and download hash to the url during modal use, and fix linting issues
* chore(frontend): Undo changes to NewModal
My computer does not like running the app, making testing a lot harder, so I'll undo this change, at least for now
* Remove extra line
---------
Signed-off-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>