7 Commits

Author SHA1 Message Date
Calum H. (IMB11)
5b97f1e9b8 refactor: lint pass over app-frontend 2025-08-05 11:49:02 +01:00
IMB11
f95d0d78f2
feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00
Prospector
c39bb78e38
App redesign (#2946)
* Start of app redesign

* format

* continue progress

* Content page nearly done

* Fix recursion issues with content page

* Fix update all alignment

* Discover page progress

* Settings progress

* Removed unlocked-size hack that breaks web

* Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues

* Ads + run prettier

* Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor

* fix ads not hiding when plus log in

* rev lockfile changes/conflicts

* Fix sign in page

* Add generated

* (mostly) Data driven search

* Fix search mobile issue

* profile fixes

* Project versions page, fix typescript on UI lib and misc fixes

* Remove unused gallery component

* Fix linkfunction err

* Search filter controls at top, localization for locked filters

* Fix provided filter names

* Fix navigating from instance browse to main browse

* Friends frontend (#2995)

* Friends system frontend

* (almost) finish frontend

* finish friends, fix lint

* Fix lint

---------

Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>

* Refresh macOS app icon

* Update web search UI more

* Fix link opens

* Fix frontend build

---------

Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
2024-12-11 19:54:18 -08:00
Sasha Sorokin
b3a6393c91
Add TypeScript to app-frontend (#2364)
* Add TypeScript to app-frontend

Co-authored-by: Evan Song <52982404+ferothefox@users.noreply.github.com>

* Switch app-frontend to ESLint 9 & Nuxt config

* Fix ESLint issues after config change in app-frontend

---------

Co-authored-by: Evan Song <52982404+ferothefox@users.noreply.github.com>
2024-09-07 23:40:40 -07:00
Geometrically
bd61f5d591
Fix auto updater, add failure message, fix modals (#2335)
* Fix auto updater, add failure message, fix modals

* Fix ads hiding, updater UI

* dummy version, fix gh actions cache

* fix release conf

* actual version bump

* Fix ads hiding sometimes

* Fix event state init

* fix remaining bugs

* Fix lint on linux

* Fix deep linking on Windows

* Fix ad links opening multiple times
2024-08-30 10:42:58 -07:00
Geometrically
bf16d360af
Switch to PostHog for app analytics (#2316) 2024-08-27 21:19:07 -07:00
Geometrically
d1bc65c266
Monorepo missing features (#1273)
* fix tauri config

* fix package patch

* regen pnpm lock

* use new workflow

* New GH actions

* Update lockfile

* update scripts

* Fix build script

* Fix missing deps

* Fix assets eslint

* Update libraries lint

* Fix all lint configs

* update lockfile

* add fmt + clippy fails

* Separate App Tauri portion

* fix app features

* Fix lints

* install tauri cli

* update lockfile

* corepack, fix lints

* add store path

* fix unused import

* Fix tests

* Issue templates + port over tauri release

* fix actions

* fix before build command

* Add X86 target

* Update build matrix

* finalize actions

* make debug build smaller

* Use debug build to make cache smaller

* dummy commit

* change proj name

* update file name

* Use release builds for less space use

* Remove rust cache

* Readd for app build

* add merge queue trigger
2024-07-09 15:17:38 -07:00