* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444)
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* refactor(frontend): move Toggle component to Composition API + TS
**Toggle.vue**:
- Enable composition API and TS
- Added `disabled` to props
- Remove redundant `checked`
- Replace `modelValue` and `emits` with `defineModel` compiler macro
**Others**:
- Replace emit handling and `model-value` with `v-model` where simple logic was used
- Not `FeatureFlagSettings.vue` (contained custom code on receiving emit)
- Not `Mods.vue` (contained custom code on receiving emit)
- Remove redundant `checked` attribute
* fix(app): toggles not updating value
* Rough draft for fix for Mojang servers being down causing infinite installation
* Add "pack installed" install step
* Allow repairing an instance from Library to recover pack contents
* Allow repair from instance page
* Deduplicate repair code
* Fix lint
* Fix lint (for real this time)
---------
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* Attempt at fixing popouts? no idea if will work
* Try with no theme?
* Revert "Try with no theme?"
This reverts commit 7fb3a6c6a6233d091d235364d072ffbbc7b7250a.
* Try to remove triggers from theme
* Remove duplicate plugin
* Fix version issue
* Try to remove theme and use default theme
* Add back theme for later fixing
* Lint
---------
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Bump tauri to v2
* Switch to virtual typed list for content page
* Fix unexpected hang on windows
* Fix ads window scaling issues on some devices
* Use DPR from browser
* Fix link opens, bump version, fix lint
* 0.8.5 fixes
* Attempt to fix binary name
* bump version + add nsis installmode
* (temp) Use cargo version of tauri CLI
* fix cli build
* Fix build env var
* Bump tauri version
* remove old invalid installs
* Fix old shortcuts + NSIS build
* Implement ads in desktop app
* Finish ads
* use git dep instead
* attempt to fix linux build (temp)
* bump version + lint
* comment more
* fix build
* try to fix linux build
* Fix crashing on windows
* Fix icons not showing
* Remove useless env vars
* Actual linux build fix
* Run fmt
* Fix scrolling
* fix clippy
* bump version + fix localhost
* rev linux build patch
* update version num
* update csp
* update csp
* update csp
* Switch to mousewheel event