* typos :help_me:
* (part 1/?) massive cleanup to make the code more Rust-ic and cut down heap allocations.
* (part 2/?) massive cleanup to make the code more Rust-ic and cut down heap allocations.
* (part 3/?) cut down some pretty major heap allocations here - more Bytes and BytesMuts, less Vec<u8>s
also I don't really understand why you need to `to_vec` when you don't really use it again afterwards
* (part 4/?) deduplicate error handling in backblaze logic
* (part 5/?) fixes, cleanups, refactors, and reformatting
* (part 6/?) cleanups and refactors
* remove loads of `as_str` in types that already are `Display`
* Revert "remove loads of `as_str` in types that already are `Display`"
This reverts commit 4f974310cfb167ceba03001d81388db4f0fbb509.
* reformat and move routes util to the util module
* use streams
* Run prepare + formatting issues
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* reduced the default, and added environment override.
* Using parse is more stable and doesn't fail CI this time :P
* Added support for monitoring
This support is currently basic, but it can be improved later down the road.
* Forgot scheduler file
* Added health check
* Cargo fix
* Update cargo.lock to avoid action fails.
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Initial work for modpacks and project types
* Code cleanup, fix some issues
* Username route getting, remove pointless tests
* Base validator types + fixes
* Fix strange IML generation
* Multiple hash requests for version files
* Fix docker build (hopefully)
* Legacy routes
* Finish validator architecture
* Update rust version in dockerfile
* Added caching and fixed typo (#203)
* Added caching and fixed typo
* Fixed clippy error
* Removed log for cache
* Add final validators, fix how loaders are handled and add icons to tags
* Fix search module
* Fix parts of legacy API not working
Co-authored-by: Redblueflame <contact@redblueflame.com>
* Moderation + Mod Editing WIP
* Run prepare, fix perms
* Make it compile
* Finish moderation and edit routes
* More fixes
* Use better queries
* Final Fixes
* Fix latest_version in search results
* Handle users with invalid permissions instead of skipping them
* Specify order of some queries, fix serialization of permissions
* Run sqlx prepare
* Team routes template
* More work on teams
* Updating routes WIP
* Edit routes
* Fixes
* Run prepare, prevent non-members from seeing perms
* More fixes
* Finish team routes
* More fixes
* Unpushed changes
* Some more fixes and error handling
* Fix sqlx prepare, formatting
Co-authored-by: Aeledfyr <aeledfyr@gmail.com>
* Change header name
* Add default bio value
* Remove default
* Make name null
* Run prepare
* Add new API Routes for requesting multiple of an item
* Run formatter
* Simplify get mods query
* Run prepare
* Refactor to use one query for most routes, change version create route to have mod_id in data
* More fixes
* Merged mod file upload in version creation, mod creation and
version file add to one function; This makes sure that they are
consistent
* Made some fields on `User` optional: `github_id`, `avatar_url`, `bio`.
* We may not want to publicly show the `github_id` to everyone
with access to the API
* If we allow non-github users, some of those fields would be
invalid; some oauth providers may not have avatars or bios
* Made CORS origins should configurable
* Made `--reconfigure-indices` and `--reset-indices` exit after
completion instead of starting the server
* Add more info to search route:
* Run formatter
* Allow for API user to change the amount of mods responded with in search
* Refactor SearchResults
* Fix searchresults usage
* feat: Implement more database methods & add mod and version routes
* feat: Implement deleting mods/versions & implement categories
* feat: Implement routes for categories, game versions & loaders
* feat: Reorganize API routes in a (hopefully) usable way
* Creation Stuff
* Make it work
* Response structs + Mod ID validation
* Run code formatter
* Push local changes
* Finish up version creation - fix comments, impl file creation
* fix: Add sqlx prepare data
Co-authored-by: Aeledfyr <aeledfyr@gmail.com>
* feat(indexing): Reindex curseforge & local database at an interval
* fix(indexing): Use strings for meilisearch primary key
Fixes#17 by prefixing curseforge ids with "curse-" and local ids
with "local-".
* feat(indexing): Add newly created mods to the index more quickly
* feat(indexing): Implement faceted search, update to meilisearch master
Fixes#9, but only uses faceted search for categories. It should
be reasonably simple to add support for versions, but it may not
be as useful due to the large number of versions and the large
number of supported versions for each mod.
* feat(indexing): Allow skipping initial indexing
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* WIP Switch to Postgres
* feat(postgres): more work on porting to postgres, now compiles
* feat(docker-compose): Changed the docker-compose.yml file to use postgres.
* Update docker, documentation, gh actions...
* Remove bson dependency
* Remove bson import
* feat: move mock filehost to trait rather than cargo feature
* feat(postgres): transactions for mod creation, multipart refactor
* fix: Add Cargo.lock so that sqlx functions
* Update sqlx offline build data
* fix: Use SQLX_OFFLINE to force sqlx into offline mode for CI
* Default release channels
* feat(postgres): refactor database models to fit postgres models
* fix: Fix sqlx prepare, fix double allocation in indexing
* Add dockerfile (#40)
Co-authored-by: Charalampos Fanoulis <charalampos.fanoulis@gmail.com>
Co-authored-by: Aeledfyr <aeledfyr@gmail.com>
Co-authored-by: redblueflame <contact@redblueflame.com>
Co-authored-by: Jai A <jai.a@tuta.io>
Co-authored-by: Valentin Ricard <redblueflame1@gmail.Com>
Co-authored-by: Charalampos Fanoulis <charalampos.fanoulis@gmail.com>
* refactor: improve error handling
* fix: specify bind address instead of port
* fix: remove temporary testing file
* fix(errors): change error names to snake_case
* refactor(errors): split indexing error types, remove unused errors
* feat: add env variable checking at program start
This just checks whether the enviroment variables exist and can
parse to the given type and gives a warning if they can't. This
should prevent cases where the program fails at runtime due to
checking an environment variable that doesn't exist.
* feat(schema): add basic structs for schema
* feat(schema): implement base62 id parsing
* docs(schema): add documentation for schema structs
fix(schema): prevent integer overflow in base62 decoding
* refactor(schema): move ids into submodules, reexport from ids mod
* feat(schema): add random generation of base62 ids
style: run rustfmt
* chore: Removed everything not needed, and added base for rewrite
feat(error_handling): Added 404 general cache
feat(index): Added informations about the app in the / route.
* feat(indexing): Brought back the indexing, with conditions to make it easier
* fix: Fixed build error with a forgotten call
* feat: Add Docker development enviroment (#19)
* ci: add a *lot* of new actions
* fix: rename linting action
* fix: invalid yaml begone(?)
* ci: Added cache to speed up build times
* fix(ci): 🦀ed the yaml errors
* fix(ci): fixed a missing hyphen
* ci: Added matrix of rust versions, and changed way to install rust toolchain
* fix(ci): Added names to build with the matrix so it's easier to find the source of the problem
* style(ci): Added eof lines
* refactor: Finished moving the search.rs file to a separate module.
* Search Endpoint
* refactor: Moved around functions and struct for a better understanding of what it does.
* chore: Change env default settings to resolve conversation
* refactor: Removed #[use_macros]
fix: Fixed meilisearch address from env
* chore: Added email to Aeledfyr
* fix: Brought back the dotenv variables
* style: Ran `cargo fmt`
Co-authored-by: Charalampos Fanoulis <charalampos.fanoulis@gmail.com>
Co-authored-by: Jai A <jai.a@tuta.io>