* Rewrite Parity * Update SEO, fix modals, add dashes to changelog * Edit create version title * Cache tags, SEO for search/partial noscript support, notifications fix * Deploy? * Fix vercel config * Fix it again * Finish user editing * Remove broken docker build * Switch reports to modals * Update project card * Navbar line animation in most places * Add chips * Move to navlink query params * remove autogen file * Add copy code * Fix webkit text box outlines, port report modal * Update error page * Switch to avatar component * Make keyboard nav work * Fix team member spacing * improve project ID display (#676) * Bug fixes * Update OG site title * More fixes * Design tweaks * Fix card wrapping on mobile * Darken light theme color a little * Sidebar navigation for settings, notifications, and moderation * Change follow icon from a heart to a bell * Revert "Change follow icon from a heart to a bell" This reverts commit e30b46ec5d93c57df847be88eba123c7419dd03b. * Change follows icon in settings * AaaaUUUUUUUGghghhhhhhhh * Project sidebar transparent button animations * Update file input button styling and change icon remove button text * Fix environments filter condition being inverted * Remove -> revert * Improve readability of warning banners on light mode * Fix mobile menu button colors * Clean up notifications page more * Creator dashboard and monetization work * Add processing fees declarations and acknowledgement box * Beta badges * Downgrade Nuxt Vercel Builder * Update the style of button groups to be more consistent * More button consistency * Remove desktop navbar on mobile * Update home page progress indicators * Fix page jumping (Thanks @stairman06) * Make checkbox checked style consistent with other selection indicators * More home page updates * Properly reset NavRows * Move filters menu on mobile * Stylized checkbox updated to match active styling * Filters icon * Respect prefers-reduced-motion * Add most backend payouts changes (untested) * Finish tested payouts code * Allow monetization unenrolling * No longer use brand color for active highlights on standard nav elements * More consistent button group on project page * Rounded tables * Fix some things (#716) * Team member fixes + re-add changelog/versions stuff * Remove dummy data * The great CSS refactor * Remove commented out css * Give modals the legacy label styles and update profile edit labels * Fix active chip size * Remove shadow from selected chip * Require email set for CMP * Update styles of notifications to universal-card * Equivalent exchange, trading some jank for some less bad jank * Fix all gallery buttons being missing when there is only 1 image * Update project creation modal * Make beta badge less bright * Beta badge heading styling * Update withdraw processing fees info * Remove redundant label * be * Fix inverted logic * 2% is 0.02 * Add toggle to turn off alpha modpacks banner * Why warning button? * Add more footer links (#719) * Add more footer links * Move twitter * Make items on user pages less comically large and move ad above navigation * Bump text down a little on home page * Update favicon colors * Remove task list package and change default description to use bullet points * I don't remember why I made this important but let's not * Ah, yes * this doesn't actually need to be important * Align items in input groups * Adjust some spacings and clear creation modal on opening * Versions now clickable * Add link to edit page to default description * Improve monetization information text * Make wrapped text inputs not shrink * Make chips work better * smol margin on clear mod message button * Allow non-authenticated users to access settings * Remove settings anchors * Fix versions page button style on firefox * Add advanced rendering toggle * Update slug input and icon card in project edit page * Legal sidebar * h1 at beginning of description no longer has top margin * Use universal card for legal pages * Update email addresses on legal pages * Update various page titles and descriptions for consistency * Various fixes and consolidation to API URL retrieval Prevents a bug where it's possible to generate the tags under one API, switch the API, and still have tags leftover from the old API Also finally fixes staging URL being jank * Make the theme button show regardless of login state Also remove the change theme from the user dropdown because it's very redundant with the several other ways of changing theme * Make mobile profile dropdown ordering consistent with desktop * Change the base url back * Revert "Change the base url back" This reverts commit c1da89fddb83776b39f626eab33c8dc67f8a75e4. * constantize * Tiny fixes (#722) * Box-shadow chip outlines * Show settings when signed out * mods -> projects * space * Beta badge border * Slug input overflow fix, scrollable * 🙈 it will all be okay 🙊 this is just temporary 🙉 😭😭 forgive me * Fix minor bugs * fix moderation page * More fixes * Temp fix for download button * BEGONE TABLES * Fix download button Co-authored-by: Ryan Cao <70191398+ryanccn@users.noreply.github.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: stairman06 <36215135+stairman06@users.noreply.github.com> Co-authored-by: triphora <emmaffle@modrinth.com>
326 lines
9.2 KiB
JavaScript
326 lines
9.2 KiB
JavaScript
export default (ctx, inject) => {
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inject('user', ctx.store.state.user)
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inject('tag', ctx.store.state.tag)
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inject('auth', ctx.store.state.auth)
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inject('defaultHeaders', () => {
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const obj = { headers: {} }
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if (process.server && process.env.RATE_LIMIT_IGNORE_KEY) {
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obj.headers['x-ratelimit-key'] = process.env.RATE_LIMIT_IGNORE_KEY || ''
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}
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if (ctx.store.state.auth.user) {
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obj.headers.Authorization = ctx.store.state.auth.token
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}
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return obj
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})
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inject('formatNumber', formatNumber)
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inject('formatVersion', (versionsArray) =>
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formatVersions(versionsArray, ctx.store)
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)
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inject('orElse', (first, otherwise) => first ?? otherwise)
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inject('formatBytes', formatBytes)
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inject('formatWallet', formatWallet)
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inject('formatProjectType', formatProjectType)
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inject('formatCategory', formatCategory)
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inject('formatCategoryHeader', formatCategoryHeader)
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inject('computeVersions', (versions) => {
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const versionsMap = {}
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for (const version of versions.sort(
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(a, b) => ctx.$dayjs(a.date_published) - ctx.$dayjs(b.date_published)
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)) {
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if (versionsMap[version.version_number]) {
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versionsMap[version.version_number].push(version)
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} else {
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versionsMap[version.version_number] = [version]
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}
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}
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const returnVersions = []
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for (const id in versionsMap) {
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const versions = versionsMap[id]
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if (versions.length === 1) {
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versions[0].displayUrlEnding = versions[0].version_number
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returnVersions.push(versions[0])
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} else {
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const reservedNames = {}
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const seenLoaders = {}
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const duplicateLoaderIndexes = []
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for (let i = 0; i < versions.length; i++) {
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const version = versions[i]
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const value = version.loaders.join('+')
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if (seenLoaders[value]) {
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duplicateLoaderIndexes.push(i)
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} else {
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if (i !== 0) {
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version.displayUrlEnding = `${version.version_number}-${value}`
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} else {
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version.displayUrlEnding = version.version_number
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}
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reservedNames[version.displayUrlEnding] = true
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version.displayName = version.loaders
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.map((x) => x.charAt(0).toUpperCase() + x.slice(1))
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.join(', ')
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returnVersions.push(version)
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seenLoaders[value] = true
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}
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}
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const seenGameVersions = {}
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const duplicateGameVersionIndexes = []
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for (const i of duplicateLoaderIndexes) {
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const version = versions[i]
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const value = version.game_versions.join('+')
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if (seenGameVersions[value]) {
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duplicateGameVersionIndexes.push(i)
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} else {
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if (i !== 0) {
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let setDisplayUrl = false
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for (const gameVersion in version.game_versions) {
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const displayUrlEnding = `${version.version_number}-${gameVersion}`
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if (!reservedNames[version.version_number]) {
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version.displayUrlEnding = displayUrlEnding
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reservedNames[displayUrlEnding] = true
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setDisplayUrl = true
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break
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}
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}
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if (!setDisplayUrl) {
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version.displayUrlEnding = `${version.version_number}-${value}`
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}
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} else if (!reservedNames[version.version_number]) {
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version.displayUrlEnding = version.version_number
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reservedNames[version.version_number] = true
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}
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version.displayName = formatVersions(
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version.game_versions,
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ctx.store
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)
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returnVersions.push(version)
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seenGameVersions[value] = true
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}
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}
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for (const i in duplicateGameVersionIndexes) {
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const version = versions[i]
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version.displayUrlEnding = version.id
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version.displayName = version.id
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returnVersions.push(version)
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}
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}
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}
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return returnVersions.sort(
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(a, b) => ctx.$dayjs(b.date_published) - ctx.$dayjs(a.date_published)
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)
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})
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inject('getProjectTypeForDisplay', (type, categories) => {
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if (type === 'mod') {
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const isPlugin = categories.some((category) => {
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return ctx.store.state.tag.loaderData.allPluginLoaders.includes(
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category
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)
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})
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const isMod = categories.some((category) => {
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return ctx.store.state.tag.loaderData.modLoaders.includes(category)
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})
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return isPlugin && isMod ? 'mod and plugin' : isPlugin ? 'plugin' : 'mod'
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} else {
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return formatProjectType(type)
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}
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})
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inject('getProjectTypeForUrl', (type, categories) => {
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if (type === 'mod') {
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const isPlugin = categories.some((category) => {
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return ctx.store.state.tag.loaderData.allPluginLoaders.includes(
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category
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)
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})
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const isMod = categories.some((category) => {
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return ctx.store.state.tag.loaderData.modLoaders.includes(category)
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})
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return isPlugin && isMod ? 'mod' : isPlugin ? 'plugin' : 'mod'
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} else {
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return type
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}
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})
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}
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export const formatNumber = (number) => {
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const x = +number
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if (x >= 1000000) {
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return (x / 1000000).toFixed(2).toString() + 'M'
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} else if (x >= 10000) {
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return (x / 1000).toFixed(1).toString() + 'K'
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} else {
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return x.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',')
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}
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}
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export const formatBytes = (bytes, decimals = 2) => {
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if (bytes === 0) return '0 Bytes'
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const k = 1024
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const dm = decimals < 0 ? 0 : decimals
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const sizes = ['Bytes', 'KiB', 'MiB', 'GiB']
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const i = Math.floor(Math.log(bytes) / Math.log(k))
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return parseFloat((bytes / Math.pow(k, i)).toFixed(dm)) + ' ' + sizes[i]
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}
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export const formatWallet = (name) => {
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if (name === 'paypal') {
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return 'PayPal'
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}
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return name.charAt(0).toUpperCase() + name.slice(1)
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}
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export const formatProjectType = (name) => {
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if (name === 'resourcepack') {
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return 'Resource Pack'
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}
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return name.charAt(0).toUpperCase() + name.slice(1)
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}
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export const formatCategory = (name) => {
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if (name === 'modloader') {
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return "Risugami's ModLoader"
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} else if (name === 'bungeecord') {
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return 'BungeeCord'
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} else if (name === 'liteloader') {
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return 'LiteLoader'
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} else if (name === 'game-mechanics') {
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return 'Game Mechanics'
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} else if (name === 'worldgen') {
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return 'World Generation'
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} else if (name === 'core-shaders') {
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return 'Core Shaders'
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} else if (name === 'gui') {
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return 'GUI'
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} else if (name === '8x-') {
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return '8x or lower'
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} else if (name === '512x+') {
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return '512x or higher'
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} else if (name === 'kitchen-sink') {
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return 'Kitchen Sink'
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}
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return name.charAt(0).toUpperCase() + name.slice(1)
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}
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export const formatCategoryHeader = (name) => {
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return name.charAt(0).toUpperCase() + name.slice(1)
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}
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export const formatVersions = (versionArray, store) => {
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const allVersions = store.state.tag.gameVersions.slice().reverse()
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const allReleases = allVersions.filter((x) => x.version_type === 'release')
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const intervals = []
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let currentInterval = 0
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for (let i = 0; i < versionArray.length; i++) {
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const index = allVersions.findIndex((x) => x.version === versionArray[i])
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const releaseIndex = allReleases.findIndex(
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(x) => x.version === versionArray[i]
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)
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if (i === 0) {
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intervals.push([[versionArray[i], index, releaseIndex]])
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} else {
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const intervalBase = intervals[currentInterval]
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if (
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(index - intervalBase[intervalBase.length - 1][1] === 1 ||
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releaseIndex - intervalBase[intervalBase.length - 1][2] === 1) &&
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(allVersions[intervalBase[0][1]].version_type === 'release' ||
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allVersions[index].version_type !== 'release')
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) {
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intervalBase[1] = [versionArray[i], index, releaseIndex]
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} else {
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currentInterval += 1
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intervals[currentInterval] = [[versionArray[i], index, releaseIndex]]
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}
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}
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}
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const newIntervals = []
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for (let i = 0; i < intervals.length; i++) {
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const interval = intervals[i]
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if (
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interval.length === 2 &&
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interval[0][2] !== -1 &&
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interval[1][2] === -1
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) {
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let lastSnapshot = null
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for (let j = interval[1][1]; j > interval[0][1]; j--) {
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if (allVersions[j].version_type === 'release') {
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newIntervals.push([
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interval[0],
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[
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allVersions[j].version,
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j,
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allReleases.findIndex(
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(x) => x.version === allVersions[j].version
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),
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],
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])
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if (lastSnapshot !== null && lastSnapshot !== j + 1) {
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newIntervals.push([
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[allVersions[lastSnapshot].version, lastSnapshot, -1],
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interval[1],
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])
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} else {
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newIntervals.push([interval[1]])
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}
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break
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} else {
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lastSnapshot = j
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}
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}
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} else {
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newIntervals.push(interval)
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}
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}
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const output = []
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for (const interval of newIntervals) {
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if (interval.length === 2) {
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output.push(`${interval[0][0]}—${interval[1][0]}`)
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} else {
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output.push(interval[0][0])
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}
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}
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return output.join(', ')
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}
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