2024-07-03 16:03:41 -07:00

226 lines
7.3 KiB
Vue

<script setup>
import { Modal, XIcon, IssuesIcon, LogInIcon } from 'omorphia'
import { ChatIcon } from '@/assets/icons'
import { ref } from 'vue'
import { login as login_flow, set_default_user } from '@/helpers/auth.js'
import { handleError } from '@/store/notifications.js'
import mixpanel from 'mixpanel-browser'
import { handleSevereError } from '@/store/error.js'
const errorModal = ref()
const error = ref()
const title = ref('An error occurred')
const errorType = ref('unknown')
const supportLink = ref('https://support.modrinth.com')
const metadata = ref({})
defineExpose({
async show(errorVal) {
if (errorVal.message && errorVal.message.includes('Minecraft authentication error:')) {
title.value = 'Unable to sign in to Minecraft'
errorType.value = 'minecraft_auth'
supportLink.value =
'https://support.modrinth.com/en/articles/9038231-minecraft-sign-in-issues'
if (
errorVal.message.includes('existing connection was forcibly closed') ||
errorVal.message.includes('error sending request for url')
) {
metadata.value.network = true
}
if (errorVal.message.includes('because the target machine actively refused it')) {
metadata.value.hostsFile = true
}
} else if (errorVal.message && errorVal.message.includes('User is not logged in')) {
title.value = 'Sign in to Minecraft'
errorType.value = 'minecraft_sign_in'
supportLink.value = 'https://support.modrinth.com'
} else {
title.value = 'An error occurred'
errorType.value = 'unknown'
supportLink.value = 'https://support.modrinth.com'
metadata.value = {}
}
error.value = errorVal
errorModal.value.show()
},
})
const loadingMinecraft = ref(false)
async function loginMinecraft() {
try {
loadingMinecraft.value = true
const loggedIn = await login_flow()
if (loggedIn) {
await set_default_user(loggedIn.id).catch(handleError)
}
await mixpanel.track('AccountLogIn')
loadingMinecraft.value = false
errorModal.value.hide()
} catch (err) {
loadingMinecraft.value = false
handleSevereError(err)
}
}
</script>
<template>
<Modal ref="errorModal" :header="title">
<div class="modal-body">
<div class="markdown-body">
<template v-if="errorType === 'minecraft_auth'">
<template v-if="metadata.network">
<h3>Network issues</h3>
<p>
It looks like there were issues with the Modrinth App connecting to Microsoft's
servers. This is often the result of a poor connection, so we recommend trying again
to see if it works. If issues continue to persist, follow the steps in
<a
href="https://support.modrinth.com/en/articles/9038231-minecraft-sign-in-issues#h_e71a5f805f"
>
our support article
</a>
to troubleshoot.
</p>
</template>
<template v-else-if="metadata.hostsFile">
<h3>Network issues</h3>
<p>
The Modrinth App tried to connect to Microsoft / Xbox / Minecraft services, but the
remote server rejected the connection. This may indicate that these services are
blocked by the hosts file. Please visit
<a
href="https://support.modrinth.com/en/articles/9038231-minecraft-sign-in-issues#h_d694a29256"
>
our support article
</a>
for steps on how to fix the issue.
</p>
</template>
<template v-else>
<h3>Try another Microsoft account</h3>
<p>
Double check you've signed in with the right account. You may own Minecraft on a
different Microsoft account.
</p>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingMinecraft" @click="loginMinecraft">
<LogInIcon /> Try another account
</button>
</div>
<h3>Using PC Game Pass, coming from Bedrock, or just bought the game?</h3>
<p>
Try signing in with the
<a href="https://www.minecraft.net/en-us/download">official Minecraft Launcher</a>
first. Once you're done, come back here and sign in!
</p>
</template>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingMinecraft" @click="loginMinecraft">
<LogInIcon /> Try signing in again
</button>
</div>
<hr />
<p>
If nothing is working and you need help, visit
<a :href="supportLink">our support page</a>
and start a chat using the widget in the bottom right and we will be more than happy to
assist! Make sure to provide the following debug information to the agent:
</p>
<details>
<summary>Debug information</summary>
{{ error.message ?? error }}
</details>
</template>
<div v-else-if="errorType === 'minecraft_sign_in'">
<div class="warning-banner">
<div class="warning-banner__title">
<IssuesIcon />
<span>Installed the app before April 23rd, 2024?</span>
</div>
<div class="warning-banner__description">
Modrinth has updated our sign-in workflow to allow for better stability, security, and
performance. You must sign in again so your credentials can be upgraded to this new
flow.
</div>
</div>
<p>
To play this instance, you must sign in through Microsoft below. If you don't have a
Minecraft account, you can purchase the game on the
<a href="https://www.minecraft.net/en-us/store/minecraft-java-bedrock-edition-pc"
>Minecraft website</a
>.
</p>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingMinecraft" @click="loginMinecraft">
<LogInIcon /> Sign in to Minecraft
</button>
</div>
</div>
<template v-else>
{{ error.message ?? error }}
</template>
</div>
<div class="input-group push-right">
<a :href="supportLink" class="btn" @click="errorModal.hide()"><ChatIcon /> Get support</a>
<button class="btn" @clicdck="errorModal.hide()"><XIcon /> Close</button>
</div>
</div>
</Modal>
</template>
<style>
.light-mode {
--color-orange-bg: rgba(255, 163, 71, 0.2);
}
.dark-mode,
.oled-mode {
--color-orange-bg: rgba(224, 131, 37, 0.2);
}
</style>
<style scoped lang="scss">
.cta-button {
display: flex;
align-items: center;
justify-content: center;
padding: 0.5rem;
}
.warning-banner {
display: flex;
flex-direction: column;
gap: 0.5rem;
padding: var(--gap-lg);
background-color: var(--color-orange-bg);
border: 2px solid var(--color-orange);
border-radius: var(--radius-md);
margin-bottom: 1rem;
}
.warning-banner__title {
display: flex;
align-items: center;
gap: 0.5rem;
font-weight: 700;
svg {
color: var(--color-orange);
height: 1.5rem;
width: 1.5rem;
}
}
.modal-body {
display: flex;
flex-direction: column;
gap: var(--gap-md);
padding: var(--gap-lg);
}
</style>