Modrinth/packages/utils/projects.ts
Prospector c39bb78e38
App redesign (#2946)
* Start of app redesign

* format

* continue progress

* Content page nearly done

* Fix recursion issues with content page

* Fix update all alignment

* Discover page progress

* Settings progress

* Removed unlocked-size hack that breaks web

* Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues

* Ads + run prettier

* Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor

* fix ads not hiding when plus log in

* rev lockfile changes/conflicts

* Fix sign in page

* Add generated

* (mostly) Data driven search

* Fix search mobile issue

* profile fixes

* Project versions page, fix typescript on UI lib and misc fixes

* Remove unused gallery component

* Fix linkfunction err

* Search filter controls at top, localization for locked filters

* Fix provided filter names

* Fix navigating from instance browse to main browse

* Friends frontend (#2995)

* Friends system frontend

* (almost) finish frontend

* finish friends, fix lint

* Fix lint

---------

Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>

* Refresh macOS app icon

* Update web search UI more

* Fix link opens

* Fix frontend build

---------

Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
2024-12-11 19:54:18 -08:00

236 lines
6.8 KiB
TypeScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// noinspection JSUnusedGlobalSymbols
export const isApproved = (project) => {
return project && APPROVED_PROJECT_STATUSES.includes(project.status)
}
export const isListed = (project) => {
return project && LISTED_PROJECT_STATUSES.includes(project.status)
}
export const isUnlisted = (project) => {
return project && UNLISTED_PROJECT_STATUSES.includes(project.status)
}
export const isPrivate = (project) => {
return project && PRIVATE_PROJECT_STATUSES.includes(project.status)
}
export const isRejected = (project) => {
return project && REJECTED_PROJECT_STATUSES.includes(project.status)
}
export const isUnderReview = (project) => {
return project && UNDER_REVIEW_PROJECT_STATUSES.includes(project.status)
}
export const isDraft = (project) => {
return project && DRAFT_PROJECT_STATUSES.includes(project.status)
}
export const APPROVED_PROJECT_STATUSES = ['approved', 'archived', 'unlisted', 'private']
export const LISTED_PROJECT_STATUSES = ['approved', 'archived']
export const UNLISTED_PROJECT_STATUSES = ['unlisted', 'withheld']
export const PRIVATE_PROJECT_STATUSES = ['private', 'rejected', 'processing']
export const REJECTED_PROJECT_STATUSES = ['rejected', 'withheld']
export const UNDER_REVIEW_PROJECT_STATUSES = ['processing']
export const DRAFT_PROJECT_STATUSES = ['draft']
export type GameVersionTag = {
version: string
version_type: string
date: string
major: boolean
}
export type DisplayProjectType =
| 'mod'
| 'plugin'
| 'datapack'
| 'resourcepack'
| 'modpack'
| 'shader'
export type PlatformTag = {
icon: string
name: string
supported_project_types: DisplayProjectType[]
}
export function getVersionsToDisplay(project, allGameVersions: GameVersionTag[]) {
return formatVersionsForDisplay(project.game_versions.slice(), allGameVersions)
}
export function formatVersionsForDisplay(
gameVersions: string[],
allGameVersions: GameVersionTag[],
) {
const inputVersions = gameVersions.slice()
const allVersions = allGameVersions.slice()
const allSnapshots = allVersions.filter((version) => version.version_type === 'snapshot')
const allReleases = allVersions.filter((version) => version.version_type === 'release')
const allLegacy = allVersions.filter(
(version) => version.version_type !== 'snapshot' && version.version_type !== 'release',
)
{
const indices = allVersions.reduce((map, gameVersion, index) => {
map[gameVersion.version] = index
return map
}, {})
inputVersions.sort((a, b) => indices[a] - indices[b])
}
const releaseVersions = inputVersions.filter((projVer) =>
allReleases.some((gameVer) => gameVer.version === projVer),
)
const dateString = allReleases.find((version) => version.version === releaseVersions[0])?.date
const latestReleaseVersionDate = dateString ? Date.parse(dateString) : 0
const latestSnapshot = inputVersions.find((projVer) =>
allSnapshots.some(
(gameVer) =>
gameVer.version === projVer &&
(!latestReleaseVersionDate || latestReleaseVersionDate < Date.parse(gameVer.date)),
),
)
const allReleasesGrouped = groupVersions(
allReleases.map((release) => release.version),
false,
)
const projectVersionsGrouped = groupVersions(releaseVersions, true)
const releaseVersionsAsRanges = projectVersionsGrouped.map(({ major, minor }) => {
if (minor.length === 1) {
return formatMinecraftMinorVersion(major, minor[0])
}
const range = allReleasesGrouped.find((x) => x.major === major)
if (range?.minor.every((value, index) => value === minor[index])) {
return `${major}.x`
}
return `${formatMinecraftMinorVersion(major, minor[0])}${formatMinecraftMinorVersion(major, minor[minor.length - 1])}`
})
const legacyVersionsAsRanges = groupConsecutiveIndices(
inputVersions.filter((projVer) => allLegacy.some((gameVer) => gameVer.version === projVer)),
allLegacy,
)
let output = [...legacyVersionsAsRanges]
// show all snapshots if there's no release versions
if (releaseVersionsAsRanges.length === 0) {
const snapshotVersionsAsRanges = groupConsecutiveIndices(
inputVersions.filter((projVer) =>
allSnapshots.some((gameVer) => gameVer.version === projVer),
),
allSnapshots,
)
output = [...snapshotVersionsAsRanges, ...output]
} else {
output = [...releaseVersionsAsRanges, ...output]
}
if (latestSnapshot && !output.includes(latestSnapshot)) {
output = [latestSnapshot, ...output]
}
return output
}
const mcVersionRegex = /^([0-9]+.[0-9]+)(.[0-9]+)?$/
type VersionRange = {
major: string
minor: number[]
}
function groupVersions(versions: string[], consecutive = false) {
return versions
.slice()
.reverse()
.reduce((ranges: VersionRange[], version: string) => {
const matchesVersion = version.match(mcVersionRegex)
if (matchesVersion) {
const majorVersion = matchesVersion[1]
const minorVersion = matchesVersion[2]
const minorNumeric = minorVersion ? parseInt(minorVersion.replace('.', '')) : 0
const prevInRange = ranges.find(
(x) => x.major === majorVersion && (!consecutive || x.minor.at(-1) === minorNumeric - 1),
)
if (prevInRange) {
prevInRange.minor.push(minorNumeric)
return ranges
}
return [...ranges, { major: majorVersion, minor: [minorNumeric] }]
}
return ranges
}, [])
.reverse()
}
function groupConsecutiveIndices(versions: string[], referenceList: GameVersionTag[]) {
if (!versions || versions.length === 0) {
return []
}
const referenceMap = new Map()
referenceList.forEach((item, index) => {
referenceMap.set(item.version, index)
})
const sortedList: string[] = versions
.slice()
.sort((a, b) => referenceMap.get(a) - referenceMap.get(b))
const ranges: string[] = []
let start = sortedList[0]
let previous = sortedList[0]
for (let i = 1; i < sortedList.length; i++) {
const current = sortedList[i]
if (referenceMap.get(current) !== referenceMap.get(previous) + 1) {
ranges.push(validateRange(`${previous}${start}`))
start = current
}
previous = current
}
ranges.push(validateRange(`${previous}${start}`))
return ranges
}
function validateRange(range: string): string {
switch (range) {
case 'rd-132211b1.8.1':
return 'All legacy versions'
case 'a1.0.4b1.8.1':
return 'All alpha and beta versions'
case 'a1.0.4a1.2.6':
return 'All alpha versions'
case 'b1.0b1.8.1':
return 'All beta versions'
case 'rd-132211inf20100618':
return 'All pre-alpha versions'
}
const splitRange = range.split('')
if (splitRange && splitRange[0] === splitRange[1]) {
return splitRange[0]
}
return range
}
function formatMinecraftMinorVersion(major: string, minor: number): string {
return minor === 0 ? major : `${major}.${minor}`
}