* initial migration * barebones profiles * Finish profiles * Add back file watcher * UI support progress * Finish most of cache * Fix options page * Fix forge, finish modrinth auth * Accounts, process cache * Run SQLX prepare * Finish * Run lint + actions * Fix version to be compat with windows * fix lint * actually fix lint * actually fix lint again
75 lines
2.0 KiB
Rust
75 lines
2.0 KiB
Rust
//! Authentication flow interface
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use crate::state::{Credentials, MinecraftLoginFlow};
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use crate::State;
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#[tracing::instrument]
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pub async fn begin_login() -> crate::Result<MinecraftLoginFlow> {
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let state = State::get().await?;
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crate::state::login_begin(&state.pool).await
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}
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#[tracing::instrument]
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pub async fn finish_login(
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code: &str,
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flow: MinecraftLoginFlow,
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) -> crate::Result<Credentials> {
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let state = State::get().await?;
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crate::state::login_finish(code, flow, &state.pool).await
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}
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#[tracing::instrument]
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pub async fn get_default_user() -> crate::Result<Option<uuid::Uuid>> {
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let state = State::get().await?;
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let users = Credentials::get_active(&state.pool).await?;
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Ok(users.map(|x| x.id))
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}
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#[tracing::instrument]
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pub async fn set_default_user(user: uuid::Uuid) -> crate::Result<()> {
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let state = State::get().await?;
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let users = Credentials::get_all(&state.pool).await?;
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let (_, mut user) = users.remove(&user).ok_or_else(|| {
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crate::ErrorKind::OtherError(format!(
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"Tried to get nonexistent user with ID {user}"
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))
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.as_error()
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})?;
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user.active = true;
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user.upsert(&state.pool).await?;
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Ok(())
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}
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/// Remove a user account from the database
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#[tracing::instrument]
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pub async fn remove_user(uuid: uuid::Uuid) -> crate::Result<()> {
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let state = State::get().await?;
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let users = Credentials::get_all(&state.pool).await?;
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if let Some((uuid, user)) = users.remove(&uuid) {
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Credentials::remove(uuid, &state.pool).await?;
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if user.active {
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if let Some((_, mut user)) = users.into_iter().next() {
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user.active = true;
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user.upsert(&state.pool).await?;
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}
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}
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}
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Ok(())
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}
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/// Get a copy of the list of all user credentials
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#[tracing::instrument]
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pub async fn users() -> crate::Result<Vec<Credentials>> {
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let state = State::get().await?;
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let users = Credentials::get_all(&state.pool).await?;
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Ok(users.into_iter().map(|x| x.1).collect())
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}
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