* v3_reroute 404 error * hash change * fixed issue with error conversion * added new model confirmation tests + title name change * renaming, fields * owner; test changes * clippy prepare * fmt * merge fixes * clippy * working merge * revs * merge fixes
129 lines
3.6 KiB
Rust
129 lines
3.6 KiB
Rust
use chrono::{DateTime, Utc};
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use labrinth::models::{
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notifications::NotificationId,
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organizations::OrganizationId,
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projects::{
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Dependency, GalleryItem, License, ModeratorMessage, MonetizationStatus, ProjectId,
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ProjectStatus, VersionFile, VersionId, VersionStatus, VersionType,
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},
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teams::{ProjectPermissions, TeamId},
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threads::ThreadId,
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users::{User, UserId},
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};
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use rust_decimal::Decimal;
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use serde::Deserialize;
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// Fields shared by every version of the API.
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// No struct in here should have ANY field that
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// is not present in *every* version of the API.
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// These are used for common tests- tests that can be used on both V2 AND v3 of the API and have the same results.
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// Any test that requires version-specific fields should have its own test that is not done for each version,
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// as the environment generator for both uses common fields.
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#[derive(Deserialize)]
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pub struct CommonProject {
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// For example, for CommonProject, we do not include:
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// - game_versions (v2 only)
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// - loader_fields (v3 only)
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// - etc.
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// For any tests that require those fields, we make a separate test with separate API functions tht do not use Common models.
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pub id: ProjectId,
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pub slug: Option<String>,
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pub organization: Option<OrganizationId>,
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pub published: DateTime<Utc>,
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pub updated: DateTime<Utc>,
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pub approved: Option<DateTime<Utc>>,
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pub queued: Option<DateTime<Utc>>,
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pub status: ProjectStatus,
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pub requested_status: Option<ProjectStatus>,
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pub moderator_message: Option<ModeratorMessage>,
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pub license: License,
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pub downloads: u32,
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pub followers: u32,
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pub categories: Vec<String>,
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pub additional_categories: Vec<String>,
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pub loaders: Vec<String>,
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pub versions: Vec<VersionId>,
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pub icon_url: Option<String>,
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pub gallery: Vec<GalleryItem>,
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pub color: Option<u32>,
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pub thread_id: ThreadId,
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pub monetization_status: MonetizationStatus,
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}
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#[derive(Deserialize, Clone)]
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pub struct CommonVersion {
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pub id: VersionId,
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pub loaders: Vec<String>,
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pub project_id: ProjectId,
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pub author_id: UserId,
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pub featured: bool,
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pub name: String,
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pub version_number: String,
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pub changelog: String,
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pub date_published: DateTime<Utc>,
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pub downloads: u32,
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pub version_type: VersionType,
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pub status: VersionStatus,
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pub requested_status: Option<VersionStatus>,
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pub files: Vec<VersionFile>,
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pub dependencies: Vec<Dependency>,
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// TODO: should ordering be in v2?
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pub ordering: Option<i32>,
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}
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#[derive(Deserialize)]
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pub struct CommonImageData {
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pub filename: String,
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pub extension: String,
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pub icon: Vec<u8>,
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}
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#[derive(Deserialize)]
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pub struct CommonLoaderData {
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pub icon: String,
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pub name: String,
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pub supported_project_types: Vec<String>,
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}
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#[derive(Deserialize)]
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pub struct CommonCategoryData {
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pub icon: String,
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pub name: String,
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pub project_type: String,
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pub header: String,
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}
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/// A member of a team
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#[derive(Deserialize)]
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pub struct CommonTeamMember {
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pub team_id: TeamId,
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pub user: User,
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pub role: String,
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pub permissions: Option<ProjectPermissions>,
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pub accepted: bool,
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pub payouts_split: Option<Decimal>,
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pub ordering: i64,
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}
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#[derive(Deserialize)]
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pub struct CommonNotification {
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pub id: NotificationId,
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pub user_id: UserId,
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pub read: bool,
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pub created: DateTime<Utc>,
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// Body is absent as one of the variants differs
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pub text: String,
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pub link: String,
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pub actions: Vec<CommonNotificationAction>,
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}
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#[derive(Deserialize)]
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pub struct CommonNotificationAction {
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pub action_route: (String, String),
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}
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