Prospector 3dad6b317f
MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile

* Misc fixes

- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added

* Make old instances scan the logs folder for joined servers on launcher startup

* Create AttachedWorldData

* Change AttachedWorldData interface

* Rename WorldType::World to WorldType::Singleplayer

* Implement world display status system

* Fix Minecraft font

* Fix set_world_display_status Tauri error

* Add 'Play instance' option

* Add option to disable worlds showing in Home

* Fixes

- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description

* Fixed sometimes more than 6 items showing up in Jump back in

* Fix servers.dat issue with instances you haven't played before

* Fix too large of bulk requests being made, limit max to 800 #3430

* Add hiding from home page, add types to Mods.vue

* Make recent worlds go into grid when display is huge

* Fix lint

* Remove redundant media query

* Fix protocol version on home page, and home page being blocked by pinging servers

* Clippy fix

* More Clippy fixes

* Fix Prettier lints

* Undo `from_string` changes

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Alejandro González <me@alegon.dev>
2025-05-01 16:13:13 -07:00

165 lines
4.7 KiB
Vue

<script setup lang="ts">
import { Checkbox, Toggle } from '@modrinth/ui'
import { computed, ref, type Ref, watch } from 'vue'
import { handleError } from '@/store/notifications'
import { defineMessages, useVIntl } from '@vintl/vintl'
import { get } from '@/helpers/settings.ts'
import { edit } from '@/helpers/profile'
import type { AppSettings, InstanceSettingsTabProps } from '../../../helpers/types'
const { formatMessage } = useVIntl()
const props = defineProps<InstanceSettingsTabProps>()
const globalSettings = (await get().catch(handleError)) as AppSettings
const overrideWindowSettings = ref(
!!props.instance.game_resolution || !!props.instance.force_fullscreen,
)
const resolution: Ref<[number, number]> = ref(
props.instance.game_resolution ?? (globalSettings.game_resolution.slice() as [number, number]),
)
const fullscreenSetting: Ref<boolean> = ref(
props.instance.force_fullscreen ?? globalSettings.force_fullscreen,
)
const editProfileObject = computed(() => {
const editProfile: {
force_fullscreen?: boolean
game_resolution?: [number, number]
} = {}
if (overrideWindowSettings.value) {
editProfile.force_fullscreen = fullscreenSetting.value
if (!fullscreenSetting.value) {
editProfile.game_resolution = resolution.value
}
}
return editProfile
})
watch(
[overrideWindowSettings, resolution, fullscreenSetting],
async () => {
await edit(props.instance.path, editProfileObject.value)
},
{ deep: true },
)
const messages = defineMessages({
customWindowSettings: {
id: 'instance.settings.tabs.window.custom-window-settings',
defaultMessage: 'Custom window settings',
},
fullscreen: {
id: 'instance.settings.tabs.window.fullscreen',
defaultMessage: 'Fullscreen',
},
fullscreenDescription: {
id: 'instance.settings.tabs.window.fullscreen.description',
defaultMessage: 'Make the game start in full screen when launched (using options.txt).',
},
width: {
id: 'instance.settings.tabs.window.width',
defaultMessage: 'Width',
},
widthDescription: {
id: 'instance.settings.tabs.window.width.description',
defaultMessage: 'The width of the game window when launched.',
},
enterWidth: {
id: 'instance.settings.tabs.window.width.enter',
defaultMessage: 'Enter width...',
},
height: {
id: 'instance.settings.tabs.window.height',
defaultMessage: 'Height',
},
heightDescription: {
id: 'instance.settings.tabs.window.height.description',
defaultMessage: 'The height of the game window when launched.',
},
enterHeight: {
id: 'instance.settings.tabs.window.height.enter',
defaultMessage: 'Enter height...',
},
})
</script>
<template>
<div>
<Checkbox
v-model="overrideWindowSettings"
:label="formatMessage(messages.customWindowSettings)"
@update:model-value="
(value) => {
if (!value) {
resolution = globalSettings.game_resolution
fullscreenSetting = globalSettings.force_fullscreen
}
}
"
/>
<div class="mt-2 flex items-center gap-4 justify-between">
<div>
<h2 class="m-0 mb-1 text-lg font-extrabold text-contrast">
{{ formatMessage(messages.fullscreen) }}
</h2>
<p class="m-0">
{{ formatMessage(messages.fullscreenDescription) }}
</p>
</div>
<Toggle
id="fullscreen"
:model-value="overrideWindowSettings ? fullscreenSetting : globalSettings.force_fullscreen"
:disabled="!overrideWindowSettings"
@update:model-value="
(e) => {
fullscreenSetting = e
}
"
/>
</div>
<div class="mt-4 flex items-center gap-4 justify-between">
<div>
<h2 class="m-0 mb-1 text-lg font-extrabold text-contrast">
{{ formatMessage(messages.width) }}
</h2>
<p class="m-0">
{{ formatMessage(messages.widthDescription) }}
</p>
</div>
<input
id="width"
v-model="resolution[0]"
autocomplete="off"
:disabled="!overrideWindowSettings || fullscreenSetting"
type="number"
:placeholder="formatMessage(messages.enterWidth)"
/>
</div>
<div class="mt-4 flex items-center gap-4 justify-between">
<div>
<h2 class="m-0 mb-1 text-lg font-extrabold text-contrast">
{{ formatMessage(messages.height) }}
</h2>
<p class="m-0">
{{ formatMessage(messages.heightDescription) }}
</p>
</div>
<input
id="height"
v-model="resolution[1]"
autocomplete="off"
:disabled="!overrideWindowSettings || fullscreenSetting"
type="number"
:placeholder="formatMessage(messages.enterHeight)"
/>
</div>
</div>
</template>