233 lines
7.2 KiB
Vue

<script setup lang="ts">
import { trackEvent } from '@/helpers/analytics'
import { get_project } from '@/helpers/cache'
import { process_listener } from '@/helpers/events'
import { get_by_profile_path } from '@/helpers/process'
import { kill, run } from '@/helpers/profile'
import type { GameInstance } from '@/helpers/types'
import { showProfileInFolder } from '@/helpers/utils'
import type { AppNotificationManager } from '@/providers/app-notifications'
import { handleSevereError } from '@/store/error'
import {
EyeIcon,
FolderOpenIcon,
MoreVerticalIcon,
PlayIcon,
SpinnerIcon,
StopCircleIcon,
} from '@modrinth/assets'
import {
Avatar,
ButtonStyled,
commonMessages,
injectNotificationManager,
OverflowMenu,
SmartClickable,
useRelativeTime,
} from '@modrinth/ui'
import { capitalizeString } from '@modrinth/utils'
import { convertFileSrc } from '@tauri-apps/api/core'
import { useVIntl } from '@vintl/vintl'
import type { Dayjs } from 'dayjs'
import dayjs from 'dayjs'
import { computed, nextTick, onMounted, onUnmounted, ref } from 'vue'
import { useRouter } from 'vue-router'
const { handleError } = injectNotificationManager() as AppNotificationManager
const { formatMessage } = useVIntl()
const formatRelativeTime = useRelativeTime()
const router = useRouter()
const emit = defineEmits<{
(e: 'play' | 'stop'): void
}>()
const props = defineProps<{
instance: GameInstance
last_played: Dayjs
}>()
const loadingModpack = ref(!!props.instance.linked_data)
const modpack = ref()
if (props.instance.linked_data) {
nextTick().then(async () => {
modpack.value = await get_project(props.instance.linked_data?.project_id, 'must_revalidate')
loadingModpack.value = false
})
}
const instanceIcon = computed(() => props.instance.icon_path)
const loader = computed(() => {
if (props.instance.loader === 'vanilla') {
return 'Minecraft'
} else if (props.instance.loader === 'neoforge') {
return 'NeoForge'
} else {
return capitalizeString(props.instance.loader)
}
})
const loading = ref(false)
const playing = ref(false)
const play = async (event: MouseEvent) => {
event?.stopPropagation()
loading.value = true
await run(props.instance.path)
.catch((err) => handleSevereError(err, { profilePath: props.instance.path }))
.finally(() => {
trackEvent('InstancePlay', {
loader: props.instance.loader,
game_version: props.instance.game_version,
source: 'InstanceItem',
})
})
emit('play')
loading.value = false
}
const stop = async (event: MouseEvent) => {
event?.stopPropagation()
loading.value = true
await kill(props.instance.path).catch(handleError)
trackEvent('InstanceStop', {
loader: props.instance.loader,
game_version: props.instance.game_version,
source: 'InstanceItem',
})
emit('stop')
loading.value = false
}
const unlistenProcesses = await process_listener(async () => {
await checkProcess()
})
const checkProcess = async () => {
const runningProcesses = await get_by_profile_path(props.instance.path).catch(handleError)
playing.value = runningProcesses.length > 0
}
onMounted(() => {
checkProcess()
})
onUnmounted(() => {
unlistenProcesses()
})
</script>
<template>
<SmartClickable>
<template #clickable>
<router-link
class="no-click-animation"
:to="`/instance/${encodeURIComponent(instance.path)}`"
/>
</template>
<div
class="grid grid-cols-[auto_minmax(0,3fr)_minmax(0,4fr)_auto] items-center gap-2 p-3 bg-bg-raised rounded-xl smart-clickable:highlight-on-hover"
>
<Avatar
:src="instanceIcon ? convertFileSrc(instanceIcon) : undefined"
:tint-by="instance.path"
size="48px"
/>
<div class="flex flex-col col-span-2 justify-between h-full">
<div class="flex items-center gap-2">
<div class="text-lg text-contrast font-bold truncate smart-clickable:underline-on-hover">
{{ instance.name }}
</div>
</div>
<div class="flex items-center gap-2 text-sm text-secondary">
<div
v-tooltip="
instance.last_played
? dayjs(instance.last_played).format('MMMM D, YYYY [at] h:mm A')
: null
"
class="w-fit shrink-0"
:class="{ 'cursor-help smart-clickable:allow-pointer-events': last_played }"
>
<template v-if="last_played">
{{
formatMessage(commonMessages.playedLabel, {
time: formatRelativeTime(last_played.toISOString?.()),
})
}}
</template>
<template v-else> Not played yet </template>
</div>
<span v-if="modpack" class="flex items-center gap-1 truncate text-secondary">
<router-link
class="inline-flex items-center gap-1 truncate hover:underline text-secondary smart-clickable:allow-pointer-events"
:to="`/project/${modpack.id}`"
>
<Avatar :src="modpack.icon_url" size="16px" class="shrink-0" />
<span class="truncate">{{ modpack.title }}</span>
</router-link>
({{ loader }} {{ instance.game_version }})
</span>
<span v-else-if="loadingModpack" class="flex items-center gap-1 truncate text-secondary">
<SpinnerIcon class="animate-spin shrink-0" />
<span class="truncate">Loading modpack...</span>
</span>
<span v-else class="flex items-center gap-1 truncate text-secondary">
{{ loader }}
{{ instance.game_version }}
</span>
</div>
</div>
<div class="flex gap-1 justify-end smart-clickable:allow-pointer-events">
<ButtonStyled v-if="playing && !loading" color="red">
<button @click="stop">
<StopCircleIcon aria-hidden="true" />
{{ formatMessage(commonMessages.stopButton) }}
</button>
</ButtonStyled>
<ButtonStyled v-else>
<button
v-tooltip="playing ? 'Instance is already open' : null"
:disabled="playing || loading"
@click="play"
>
<SpinnerIcon v-if="loading" class="animate-spin" />
<PlayIcon v-else aria-hidden="true" />
{{ formatMessage(commonMessages.playButton) }}
</button>
</ButtonStyled>
<ButtonStyled circular type="transparent">
<OverflowMenu
:options="[
{
id: 'open-instance',
shown: !!instance.path,
action: () => router.push(encodeURI(`/instance/${instance.path}`)),
},
{
id: 'open-folder',
action: () => showProfileInFolder(instance.path),
},
]"
>
<MoreVerticalIcon aria-hidden="true" />
<template #open-instance>
<EyeIcon aria-hidden="true" />
View instance
</template>
<template #open-folder>
<FolderOpenIcon aria-hidden="true" />
{{ formatMessage(commonMessages.openFolderButton) }}
</template>
</OverflowMenu>
</ButtonStyled>
</div>
</div>
</SmartClickable>
</template>