* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
132 lines
3.3 KiB
Rust
132 lines
3.3 KiB
Rust
use actix_http::StatusCode;
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use actix_web::{
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dev::ServiceResponse,
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test::{self, TestRequest},
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};
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use labrinth::{
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models::{
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oauth_clients::{OAuthClient, OAuthClientAuthorization},
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pats::Scopes,
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},
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routes::v3::oauth_clients::OAuthClientEdit,
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};
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use serde_json::json;
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use crate::{
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assert_status,
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common::api_common::{Api, AppendsOptionalPat},
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};
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use super::ApiV3;
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impl ApiV3 {
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pub async fn add_oauth_client(
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&self,
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name: String,
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max_scopes: Scopes,
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redirect_uris: Vec<String>,
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pat: Option<&str>,
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) -> ServiceResponse {
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let max_scopes = max_scopes.bits();
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let req = TestRequest::post()
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.uri("/_internal/oauth/app")
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.append_pat(pat)
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.set_json(json!({
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"name": name,
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"max_scopes": max_scopes,
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"redirect_uris": redirect_uris
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}))
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.to_request();
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self.call(req).await
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}
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pub async fn get_user_oauth_clients(
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&self,
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user_id: &str,
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pat: Option<&str>,
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) -> Vec<OAuthClient> {
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let req = TestRequest::get()
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.uri(&format!("/v3/user/{user_id}/oauth_apps"))
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.append_pat(pat)
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.to_request();
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let resp = self.call(req).await;
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assert_status!(&resp, StatusCode::OK);
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test::read_body_json(resp).await
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}
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pub async fn get_oauth_client(
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&self,
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client_id: String,
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pat: Option<&str>,
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) -> ServiceResponse {
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let req = TestRequest::get()
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.uri(&format!("/_internal/oauth/app/{client_id}"))
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.append_pat(pat)
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.to_request();
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self.call(req).await
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}
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pub async fn edit_oauth_client(
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&self,
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client_id: &str,
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edit: OAuthClientEdit,
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pat: Option<&str>,
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) -> ServiceResponse {
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let req = TestRequest::patch()
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.uri(&format!(
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"/_internal/oauth/app/{}",
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urlencoding::encode(client_id)
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))
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.set_json(edit)
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.append_pat(pat)
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.to_request();
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self.call(req).await
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}
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pub async fn delete_oauth_client(
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&self,
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client_id: &str,
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pat: Option<&str>,
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) -> ServiceResponse {
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let req = TestRequest::delete()
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.uri(&format!("/_internal/oauth/app/{client_id}"))
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.append_pat(pat)
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.to_request();
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self.call(req).await
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}
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pub async fn revoke_oauth_authorization(
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&self,
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client_id: &str,
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pat: Option<&str>,
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) -> ServiceResponse {
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let req = TestRequest::delete()
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.uri(&format!(
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"/_internal/oauth/authorizations?client_id={}",
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urlencoding::encode(client_id)
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))
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.append_pat(pat)
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.to_request();
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self.call(req).await
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}
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pub async fn get_user_oauth_authorizations(
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&self,
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pat: Option<&str>,
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) -> Vec<OAuthClientAuthorization> {
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let req = TestRequest::get()
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.uri("/_internal/oauth/authorizations")
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.append_pat(pat)
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.to_request();
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let resp = self.call(req).await;
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assert_status!(&resp, StatusCode::OK);
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test::read_body_json(resp).await
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}
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}
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