Wyatt Verchere f939e59463
Testing bug fixes (#788)
* fixes

* adds tests- fixes failures

* changes

* moved transaction commits/caches around

* collections nullable

* merge fixes

* sqlx prepare

* revs

* lf fixes

* made changes back

* added collections update

---------

Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
2023-12-14 15:19:50 -07:00

142 lines
3.9 KiB
Rust

use chrono::{DateTime, Utc};
use labrinth::models::{
notifications::NotificationId,
organizations::OrganizationId,
projects::{
Dependency, GalleryItem, License, ModeratorMessage, MonetizationStatus, ProjectId,
ProjectStatus, VersionFile, VersionId, VersionStatus, VersionType,
},
teams::{ProjectPermissions, TeamId},
threads::ThreadId,
users::{User, UserId},
};
use rust_decimal::Decimal;
use serde::{Deserialize, Serialize};
// Fields shared by every version of the API.
// No struct in here should have ANY field that
// is not present in *every* version of the API.
// These are used for common tests- tests that can be used on both V2 AND v3 of the API and have the same results.
// Any test that requires version-specific fields should have its own test that is not done for each version,
// as the environment generator for both uses common fields.
#[derive(Deserialize)]
pub struct CommonProject {
// For example, for CommonProject, we do not include:
// - game_versions (v2 only)
// - loader_fields (v3 only)
// - etc.
// For any tests that require those fields, we make a separate test with separate API functions tht do not use Common models.
pub id: ProjectId,
pub slug: Option<String>,
pub organization: Option<OrganizationId>,
pub published: DateTime<Utc>,
pub updated: DateTime<Utc>,
pub approved: Option<DateTime<Utc>>,
pub queued: Option<DateTime<Utc>>,
pub status: ProjectStatus,
pub requested_status: Option<ProjectStatus>,
pub moderator_message: Option<ModeratorMessage>,
pub license: License,
pub downloads: u32,
pub followers: u32,
pub categories: Vec<String>,
pub additional_categories: Vec<String>,
pub loaders: Vec<String>,
pub versions: Vec<VersionId>,
pub icon_url: Option<String>,
pub gallery: Vec<GalleryItem>,
pub color: Option<u32>,
pub thread_id: ThreadId,
pub monetization_status: MonetizationStatus,
}
#[derive(Deserialize, Clone)]
pub struct CommonVersion {
pub id: VersionId,
pub loaders: Vec<String>,
pub project_id: ProjectId,
pub author_id: UserId,
pub featured: bool,
pub name: String,
pub version_number: String,
pub changelog: String,
pub date_published: DateTime<Utc>,
pub downloads: u32,
pub version_type: VersionType,
pub status: VersionStatus,
pub requested_status: Option<VersionStatus>,
pub files: Vec<VersionFile>,
pub dependencies: Vec<Dependency>,
// TODO: should ordering be in v2?
pub ordering: Option<i32>,
}
#[derive(Deserialize)]
pub struct CommonLoaderData {
pub icon: String,
pub name: String,
pub supported_project_types: Vec<String>,
}
#[derive(Deserialize)]
pub struct CommonCategoryData {
pub icon: String,
pub name: String,
pub project_type: String,
pub header: String,
}
/// A member of a team
#[derive(Deserialize)]
pub struct CommonTeamMember {
pub team_id: TeamId,
pub user: User,
pub role: String,
pub permissions: Option<ProjectPermissions>,
pub accepted: bool,
pub payouts_split: Option<Decimal>,
pub ordering: i64,
}
#[derive(Deserialize)]
pub struct CommonNotification {
pub id: NotificationId,
pub user_id: UserId,
pub read: bool,
pub created: DateTime<Utc>,
// Body is absent as one of the variants differs
pub text: String,
pub link: String,
pub actions: Vec<CommonNotificationAction>,
}
#[derive(Deserialize)]
pub struct CommonNotificationAction {
pub action_route: (String, String),
}
#[derive(Serialize, Deserialize, Clone)]
#[serde(rename_all = "kebab-case")]
pub enum CommonItemType {
Project,
Version,
User,
Unknown,
}
impl CommonItemType {
pub fn as_str(&self) -> &'static str {
match self {
CommonItemType::Project => "project",
CommonItemType::Version => "version",
CommonItemType::User => "user",
CommonItemType::Unknown => "unknown",
}
}
}