* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
129 lines
2.8 KiB
Vue
129 lines
2.8 KiB
Vue
<template>
|
|
<NewModal ref="modal" :noblur="noblur" :danger="danger" :on-hide="onHide">
|
|
<template #title>
|
|
<slot name="title">
|
|
<span class="font-extrabold text-contrast text-lg">{{ title }}</span>
|
|
</slot>
|
|
</template>
|
|
<div class="flex flex-col gap-4">
|
|
<template v-if="description">
|
|
<div
|
|
v-if="markdown"
|
|
class="markdown-body max-w-[35rem]"
|
|
v-html="renderString(description)"
|
|
/>
|
|
<p v-else class="max-w-[35rem] m-0">
|
|
{{ description }}
|
|
</p>
|
|
</template>
|
|
<slot />
|
|
<label v-if="hasToType" for="confirmation">
|
|
<span>
|
|
To confirm you want to proceed, type
|
|
<span class="italic font-bold">{{ confirmationText }}</span> below:
|
|
</span>
|
|
</label>
|
|
<input
|
|
v-if="hasToType"
|
|
id="confirmation"
|
|
v-model="confirmation_typed"
|
|
type="text"
|
|
placeholder="Type here..."
|
|
class="max-w-[20rem]"
|
|
/>
|
|
<div class="flex gap-2">
|
|
<ButtonStyled :color="danger ? 'red' : 'brand'">
|
|
<button :disabled="action_disabled" @click="proceed">
|
|
<component :is="proceedIcon" />
|
|
{{ proceedLabel }}
|
|
</button>
|
|
</ButtonStyled>
|
|
<ButtonStyled>
|
|
<button @click="modal.hide()">
|
|
<XIcon />
|
|
Cancel
|
|
</button>
|
|
</ButtonStyled>
|
|
</div>
|
|
</div>
|
|
</NewModal>
|
|
</template>
|
|
|
|
<script setup>
|
|
import { renderString } from '@modrinth/utils'
|
|
import { ref, computed } from 'vue'
|
|
import { TrashIcon, XIcon } from '@modrinth/assets'
|
|
import NewModal from './NewModal.vue'
|
|
import ButtonStyled from '../base/ButtonStyled.vue'
|
|
|
|
const props = defineProps({
|
|
confirmationText: {
|
|
type: String,
|
|
default: '',
|
|
},
|
|
hasToType: {
|
|
type: Boolean,
|
|
default: false,
|
|
},
|
|
title: {
|
|
type: String,
|
|
default: 'No title defined',
|
|
required: true,
|
|
},
|
|
description: {
|
|
type: String,
|
|
default: undefined,
|
|
required: false,
|
|
},
|
|
proceedIcon: {
|
|
type: Object,
|
|
default: TrashIcon,
|
|
},
|
|
proceedLabel: {
|
|
type: String,
|
|
default: 'Proceed',
|
|
},
|
|
noblur: {
|
|
type: Boolean,
|
|
default: false,
|
|
},
|
|
danger: {
|
|
type: Boolean,
|
|
default: true,
|
|
},
|
|
onHide: {
|
|
type: Function,
|
|
default() {
|
|
return () => {}
|
|
},
|
|
},
|
|
markdown: {
|
|
type: Boolean,
|
|
default: true,
|
|
},
|
|
})
|
|
|
|
const emit = defineEmits(['proceed'])
|
|
const modal = ref(null)
|
|
|
|
const confirmation_typed = ref('')
|
|
|
|
const action_disabled = computed(
|
|
() =>
|
|
props.hasToType &&
|
|
confirmation_typed.value.toLowerCase() !== props.confirmationText.toLowerCase(),
|
|
)
|
|
|
|
function proceed() {
|
|
modal.value.hide()
|
|
confirmation_typed.value = ''
|
|
emit('proceed')
|
|
}
|
|
|
|
function show() {
|
|
modal.value.show()
|
|
}
|
|
|
|
defineExpose({ show })
|
|
</script>
|