b=76915 r=dveditz sr=sfraser a=asa

Giving GUI feedback instead of crashing
Part 3 of 3 - changes to existing code


git-svn-id: svn://10.0.0.236/trunk@101697 18797224-902f-48f8-a5cc-f745e15eee43
This commit is contained in:
kaie%netscape.com
2001-08-23 05:25:15 +00:00
parent b2949675ed
commit 11fac3f796
3 changed files with 99 additions and 45 deletions

View File

@@ -22,6 +22,7 @@
*/
#include <stdio.h>
#include <string.h>
#include "nscore.h"
//defines and includes for previous installation cleanup process
@@ -107,6 +108,8 @@ NS_gtk_alert(char *aMessage, char *aTitle, char *aOKBtnText)
alertDlg = gtk_dialog_new();
msgLabel = gtk_label_new(aMessage);
if (msgLabel)
gtk_label_set_line_wrap(GTK_LABEL(msgLabel), TRUE);
okBtn = gtk_button_new_with_label(okBtnText);
packerLbl = gtk_packer_new();
packerBtn = gtk_packer_new();
@@ -159,28 +162,35 @@ NS_gtk_alert(char *aMessage, char *aTitle, char *aOKBtnText)
#endif //MOZ_WIDGET_GTK
// The maximum allowed length of aMessage is 255 characters!
void ShowOSAlert(char* aMessage)
{
#ifdef DEBUG_dbragg
printf("\n****Inside ShowOSAlert ***\n");
#endif
const PRInt32 max_len = 255;
char message_copy[max_len+1] = { 0 };
PRInt32 input_len = strlen(aMessage);
PRInt32 copy_len = (input_len > max_len) ? max_len : input_len;
strncpy(message_copy, aMessage, copy_len);
message_copy[copy_len] = 0;
#if defined (XP_WIN)
MessageBox(NULL, aMessage, NULL, MB_OK | MB_ICONERROR | MB_SETFOREGROUND );
MessageBox(NULL, message_copy, NULL, MB_OK | MB_ICONERROR | MB_SETFOREGROUND );
#elif (XP_MAC)
short buttonClicked;
StandardAlert(kAlertStopAlert, c2pstr(aMessage), nil, nil, &buttonClicked);
StandardAlert(kAlertStopAlert, c2pstr(message_copy), nil, nil, &buttonClicked);
#elif defined (MOZ_WIDGET_GTK)
NS_gtk_alert(aMessage, NULL, "OK");
NS_gtk_alert(message_copy, NULL, "OK");
#elif defined (XP_OS2)
HAB hab = WinInitialize(0);
HMQ hmq = WinCreateMsgQueue(hmq,0);
WinMessageBox( HWND_DESKTOP, HWND_DESKTOP, aMessage, "", 0, MB_OK);
WinMessageBox( HWND_DESKTOP, HWND_DESKTOP, message_copy, "", 0, MB_OK);
WinDestroyMsgQueue(hmq);
WinTerminate(hab);
#else
fprintf(stdout, "%s\n", aMessage);
#endif
// It can't hurt to display the message on the console in any case,
// even if we have already tried to display it in a GUI window.
fprintf(stdout, "%s\n", aMessage);
}