Fixed printing to make sure all URL's are loaded before print.
Fixed the background tile render'er to save and restore clip. git-svn-id: svn://10.0.0.236/trunk@39530 18797224-902f-48f8-a5cc-f745e15eee43
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@@ -2000,6 +2000,16 @@ nsCSSRendering::PaintBackground(nsIPresContext& aPresContext,
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srcRect.width = tileWidth;
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srcRect.height = tileHeight;
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// create a bigger tile
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// XXX pushing state to fix clipping problem, need to look into why the clip is set here
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aRenderingContext.PushState();
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PRBool clip;
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nsRect clipRect;
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clipRect = srcRect;
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clipRect.width = x1-x0;
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clipRect.height = y1-y0;
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aRenderingContext.SetClipRect(clipRect, nsClipCombine_kReplace, clip);
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// copy the initial image to our buffer
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aRenderingContext.DrawImage(image,srcRect.x,srcRect.y,tileWidth,tileHeight);
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//if(anchor.x<0) {
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@@ -2016,11 +2026,15 @@ nsCSSRendering::PaintBackground(nsIPresContext& aPresContext,
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}
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}
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// create a bigger tile
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aRenderingContext.GetDrawingSurface(&theSurface);
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TileImage(aRenderingContext,theSurface,srcRect,x1-x0,y1-y0,flag);
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// use the tile to fill in the rest of the image
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// setting back the clip from the background clip push
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aRenderingContext.PopState(clip);
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// use the tile to fill in the rest of the image
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destRect = srcRect;
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for(y=srcRect.y;y<y1;y+=srcRect.height){
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