Now able to run tests against the JS2 shell (code-named "DikDik").

git-svn-id: svn://10.0.0.236/trunk@100547 18797224-902f-48f8-a5cc-f745e15eee43
This commit is contained in:
pschwartau%netscape.com 2001-08-08 00:12:50 +00:00
parent 97b2fcf5f8
commit 27afff7a4a

View File

@ -538,6 +538,9 @@ sub get_engine_command {
} elsif ($opt_engine_type =~ /^sm(opt|debug)$/) {
&dd ("getting spidermonkey engine command.");
$retval = &get_sm_engine_command;
} elsif ($opt_engine_type =~ /^dd(opt|debug)$/) {
&dd ("getting dikdik engine command.");
$retval = &get_dd_engine_command;
} else {
die ("Unknown engine type selected, '$opt_engine_type'.\n");
}
@ -681,6 +684,62 @@ sub get_sm_engine_command {
}
#
# get the shell command used to run dikdik
#
sub get_dd_engine_command {
my $retval;
if ($opt_shell_path) {
# if the user provided a path to the shell, return that -
$retval = $opt_shell_path;
} else {
my $dir;
my $os;
my $debug;
my $opt;
my $exe;
$dir = $opt_suite_path . "../cpp/";
if ($os_type eq "MAC") {
#
# On the Mac, the debug and opt builds lie in the same directory -
#
$os = "macbuild:";
$debug = "";
$opt = "";
$exe = "JS2";
} elsif ($os_type eq "WIN") {
$os = "winbuild/";
$debug = "DikDik_shell___Win32_Debug/";
$opt = "Release/";
$exe = "DikDik_shell.exe";
} else {
$os = "";
$debug = "";
$opt = ""; # <<<----- XXX THIS IS NOT RIGHT! CHANGE IT!
$exe = "dikdik";
}
if ($opt_engine_type eq "dddebug") {
$retval = &xp_path($dir . $os . $debug . $exe);
} else {
$retval = &xp_path($dir . $os . $opt . $exe);
}
if (($os_type ne "MAC") && !(-x $retval)) {
# mac doesn't seem to deal with -x correctly
die ($retval . " is not a valid executable on this system.\n");
}
}
return $retval;
}
#
# get the shell command used to run the liveconnect shell
#