fix for bug# 51321 getting d&d working again when

dragging to/from an ender.
r=mjudge


git-svn-id: svn://10.0.0.236/trunk@78724 18797224-902f-48f8-a5cc-f745e15eee43
This commit is contained in:
anthonyd%netscape.com 2000-09-11 07:43:04 +00:00
parent 9cf91af08a
commit 6f2d2e181f
2 changed files with 2 additions and 2 deletions

View File

@ -5192,7 +5192,7 @@ NS_IMETHODIMP nsHTMLEditor::CanDrag(nsIDOMEvent *aDragEvent, PRBool &aCanDrag)
return NS_OK;
nsCOMPtr<nsIDOMEventTarget> eventTarget;
res = aDragEvent->GetTarget(getter_AddRefs(eventTarget));
res = aDragEvent->GetOriginalTarget(getter_AddRefs(eventTarget));
if (NS_FAILED(res)) return res;
if ( eventTarget )
{

View File

@ -5192,7 +5192,7 @@ NS_IMETHODIMP nsHTMLEditor::CanDrag(nsIDOMEvent *aDragEvent, PRBool &aCanDrag)
return NS_OK;
nsCOMPtr<nsIDOMEventTarget> eventTarget;
res = aDragEvent->GetTarget(getter_AddRefs(eventTarget));
res = aDragEvent->GetOriginalTarget(getter_AddRefs(eventTarget));
if (NS_FAILED(res)) return res;
if ( eventTarget )
{