b=148598 r=peterl sr=kin a=asa. This speeds up scrolling with very large backgrounds.

git-svn-id: svn://10.0.0.236/trunk@126115 18797224-902f-48f8-a5cc-f745e15eee43
This commit is contained in:
dcone%netscape.com 2002-07-31 17:13:25 +00:00
parent afe2d1af3d
commit 769ea6c8fa
2 changed files with 8 additions and 18 deletions

View File

@ -3114,20 +3114,15 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
}
nsRect tileRect(x0,y0,(x1-x0),(y1-y0));
#ifdef XP_WIN
PRInt32 xOffset = tileRect.x - x0,
yOffset = tileRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&tileRect);
#else
nsRect drawRect;
if (drawRect.IntersectRect(tileRect, dirtyRect)) {
PRInt32 xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
PRInt32 xOffset, yOffset;
xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&drawRect);
}
#endif
#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
// Restore clipping

View File

@ -3114,20 +3114,15 @@ nsCSSRendering::PaintBackgroundWithSC(nsIPresContext* aPresContext,
}
nsRect tileRect(x0,y0,(x1-x0),(y1-y0));
#ifdef XP_WIN
PRInt32 xOffset = tileRect.x - x0,
yOffset = tileRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&tileRect);
#else
nsRect drawRect;
if (drawRect.IntersectRect(tileRect, dirtyRect)) {
PRInt32 xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
PRInt32 xOffset, yOffset;
xOffset = drawRect.x - x0,
yOffset = drawRect.y - y0;
aRenderingContext.DrawTile(image,xOffset,yOffset,&drawRect);
}
#endif
#if (!defined(XP_UNIX) && !defined(XP_BEOS)) || defined(XP_MACOSX)
// Restore clipping