Fixing Mac bustage.
git-svn-id: svn://10.0.0.236/trunk@195413 18797224-902f-48f8-a5cc-f745e15eee43
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@ -3426,7 +3426,9 @@ nsresult nsTreeBodyFrame::ScrollToRowInternal(const ScrollParts& aParts, PRInt32
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// grab the scroll widget and make it paint synchronously. This is
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// sorta slow (having to paint the entire tree), but it works.
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if (mSlots && mSlots->mDragSession && aParts.mVScrollbar) {
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nsIWidget* scrollWidget = aParts.mVScrollbar->GetWindow();
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nsIFrame* frame;
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CallQueryInterface(aParts.mVScrollbar, &frame);
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nsIWidget* scrollWidget = frame->GetWindow();
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if (scrollWidget)
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scrollWidget->Invalidate(PR_TRUE);
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}
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