Don't convert charset on nsStrings, as suggested in comments in bug 6672
git-svn-id: svn://10.0.0.236/trunk@42532 18797224-902f-48f8-a5cc-f745e15eee43
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@@ -510,34 +510,27 @@ void nsHTMLContentSinkStream::EncodeToBuffer(const nsString& aSrc)
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void nsHTMLContentSinkStream::Write(const nsString& aString)
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{
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// No need to re-encode strings, since they're going from UCS2 to UCS2
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if (mString != nsnull)
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mString->Append(aString);
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if (!mStream)
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return;
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// Now handle the stream case:
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nsOutputStream out(mStream);
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// If a encoder is being used then convert first convert the input string
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if (mUnicodeEncoder != nsnull)
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if (mUnicodeEncoder)
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{
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EncodeToBuffer(aString);
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if (mStream != nsnull)
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{
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nsOutputStream out(mStream);
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out.write(mBuffer,mBufferLength);
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}
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if (mString != nsnull)
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{
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mString->Append(mBuffer);
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}
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out.write(mBuffer, mBufferLength);
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}
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// else just write the unicode
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else
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{
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if (mStream != nsnull)
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{
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nsOutputStream out(mStream);
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const PRUnichar* unicode = aString.GetUnicode();
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PRUint32 length = aString.Length();
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out.write(unicode,length);
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}
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else
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{
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mString->Append(aString);
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}
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const PRUnichar* unicode = aString.GetUnicode();
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out.write(unicode, aString.Length());
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}
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}
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