ECMA-357 botch where * or @b or (given valid namespace reference n) n::id
results in undefined, instead of a TypeError.
- Lazily bootstrap AnyName and AttributeName classes, instead of leaving the
former uninitialized, and initializing the latter only if QName is init'ed.
These classes, representing ECMA-357 internal types, must be initialized
in order to string conversion and default value on them to return useful
results. So this change also requires the shared qname_toString to cope
with these classes, which ape QName in having a JSXMLQName as private data.
- Revise Filtering Predicate Expressions bytecode schema to avoid bogo-script
creating in js_FilterXMLObject. With a new JSOP_ENDFILTER bytecode acting
in lieu of JSOP_POPV, but also exiting the nested js_Interpret() call, the
runtime can avoid trying to fake a JSScript for the subsequence of script
bytecode in parens in x.(e), that contains the bytecode for e plus the pop
or endfilter op.
This requires a historic reparameterization of js_Interpret to take the
starting pc! I cleaned up order of declaration, use, and useless init nits
for a few variables while messing with it.
- Based on the above change, fix the decompiler to handle filtered predicate
expressions -- that code was stubbed out till now, and I forgot to go back.
All better now, especially thanks to JSOP_ENDFILTER.
- Also while fixing filtered predicates, eliminate the useless TOK_RP parse
node above the parenthesized expression, to avoid a JSOP_GROUP bytecode.
- Fix js_GetAttributeNameObject so it doesn't take over its QName parameter's
object and rebind it to an object of class AttributeName -- instead, clone
the qn if necessary. This is important to cope with the errata, noticed a
while ago but finally recorded:
9.2.1.2 Step 2(e)(i, ii),
9.2.1.2 Step 7(e)(i),
9.2.1.3 Step 2(b)(ii)(1)(a)
All uses of a.[[Name]] for an attribute a in these sections that pass
that QName object to [[Delete]] must pass an AttributeName cloned from
a.[[Name]]. The [[Name]] internal property is always a QName instance
and never an AttributeName or AnyName instance. But [[Delete]] will
not operate on x.[[Attributes]] when given a QName by these sections,
so a child could be wrongly deleted instead of the attribute of the
same name.
This rework exposed a bug in the XML.prototype.name() impl, where it was
returning an AttributeName, not a QName, for attribute-class XML objects.
Clearly wrong -- the E4X spec makes plain early on that [[Name]] is always
a QName -- but the spec and e4x testsuite seemed to require it due to the
above-noted errata.
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locals (169559, r=shaver).
- Also fix longstanding bug where global regexps in precompiled scripts were
wrongly shared among threads/contexts (165201, r=shaver).
- Also fix strict-aliasing gcc warning causes (206599, r=bryner).
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errors, etc.''):
We now ReportStatementTooLarge only if
- a jump offset overflows 32 bits, signed;
- there are 2**32 or more span dependencies in a script;
- a backpatch chain link is more than (2**30 - 1) bytecodes long;
- a source note's distance from the last note, or from script main entry
point, is > 0x7fffff bytes.
Narrative of the patch, by file:
- js.c
The js_SrcNoteName array of const char * is now a js_SrcNoteSpec array of
"specifiers", structs that include a const char *name member. Also, due to
span-dependent jumps at the ends of basic blocks where the decompiler knows
the basic block length, but not the jump format, we need an offset operand
for SRC_COND, SRC_IF_ELSE, and SRC_WHILE (to tell the distance from the
branch bytecode after the condition expression to the span-dependent jump).
- jsarena.[ch]
JS arenas are used mainly for last-in-first-out allocation with _en masse_
release to the malloc pool (or, optionally, to a private freelist). But
the code generator needs to allocate and grow (by doubling, to avoid O(n^2)
growth) allocations that hold bytecode, source notes, and span-dependency
records. This exception to LIFO allocation works by claiming an entire
arena from the pool and realloc'ing it, as soon as the allocation size
reaches the pool's default arena size. Call such an allocation a "large
single allocation".
This patch adds a new arena API, JS_ArenaFreeAllocation, which can be used
to free a large single allocation. If called with an allocation that's not
a large single allocation, it will nevertheless attempt to retract the arena
containing that allocation, if the allocation is last within its arena.
Thus JS_ArenaFreeAllocation adds a non-LIFO "free" special case to match the
non-LIFO "grow" special case already implemented under JS_ARENA_GROW for
large single allocations.
The code generator still benefits via this extension to arenas, over purely
manual malloc/realloc/free, by virtue of _en masse_ free (JS_ARENA_RELEASE
after code generation has completed, successfully or not).
To avoid searching for the previous arena, in order to update its next
member upon reallocation of the arena containing a large single allocation,
the oversized arena has a back-pointer to that next member stored (but not
as allocable space within the arena) in a (JSArena **) footer at its end.
- jscntxt.c
I've observed for many scripts that the bytes of source notes and bytecode
are of comparable lengths, but only now am I fixing the default arena size
for cx->notePool to match the size for cx->codePool (1024 instead of 256).
- jsemit.c
Span-dependent instructions in JS bytecode consist of the jump (JOF_JUMP)
and switch (JOF_LOOKUPSWITCH, JOF_TABLESWITCH) format opcodes, subdivided
into unconditional (gotos and gosubs), and conditional jumps or branches
(which pop a value, test it, and jump depending on its value). Most jumps
have just one immediate operand, a signed offset from the jump opcode's pc
to the target bytecode. The lookup and table switch opcodes may contain
many jump offsets.
This patch adds "X" counterparts to the opcodes/formats (X is suffixed, btw,
to prefer JSOP_ORX and thereby to avoid colliding on the JSOP_XOR name for
the extended form of the JSOP_OR branch opcode). The unextended or short
formats have 16-bit signed immediate offset operands, the extended or long
formats have 32-bit signed immediates. The span-dependency problem consists
of selecting as few long instructions as possible, or about as few -- since
jumps can span other jumps, extending one jump may cause another to need to
be extended.
Most JS scripts are short, so need no extended jumps. We optimize for this
case by generating short jumps until we know a long jump is needed. After
that point, we keep generating short jumps, but each jump's 16-bit immediate
offset operand is actually an unsigned index into cg->spanDeps, an array of
JSSpanDep structs. Each struct tells the top offset in the script of the
opcode, the "before" offset of the jump (which will be the same as top for
simplex jumps, but which will index further into the bytecode array for a
non-initial jump offset in a lookup or table switch), the after "offset"
adjusted during span-dependent instruction selection (initially the same
value as the "before" offset), and the jump target (more below).
Since we generate cg->spanDeps lazily, from within js_SetJumpOffset, we must
ensure that all bytecode generated so far can be inspected to discover where
the jump offset immediate operands lie within CG_CODE(cg). But the bonus is
that we generate span-dependency records sorted by their offsets, so we can
binary-search when trying to find a JSSpanDep for a given bytecode offset,
or the nearest JSSpanDep at or above a given pc.
To avoid limiting scripts to 64K jumps, if the cg->spanDeps index overflows
65534, we store SPANDEP_INDEX_HUGE in the jump's immediate operand. This
tells us that we need to binary-search for the cg->spanDeps entry by the
jump opcode's bytecode offset (sd->before).
Jump targets need to be maintained in a data structure that lets us look
up an already-known target by its address (jumps may have a common target),
and that also lets us update the addresses (script-relative, a.k.a. absolute
offsets) of targets that come after a jump target (for when a jump below
that target needs to be extended). We use an AVL tree, implemented using
recursion, but with some tricky optimizations to its height-balancing code
(see http://www.enteract.com/~bradapp/ftp/src/libs/C++/AvlTrees.html).
A final wrinkle: backpatch chains are linked by jump-to-jump offsets with
positive sign, even though they link "backward" (i.e., toward lower bytecode
address). We don't want to waste space and search time in the AVL tree for
such temporary backpatch deltas, so we use a single-bit wildcard scheme to
tag true JSJumpTarget pointers and encode untagged, signed (positive) deltas
in JSSpanDep.target pointers, depending on whether the JSSpanDep has a known
target, or is still awaiting backpatching.
Note that backpatch chains would present a problem for BuildSpanDepTable,
which inspects bytecode to build cg->spanDeps on demand, when the first
short jump offset overflows. To solve this temporary problem, we emit a
proxy bytecode (JSOP_BACKPATCH; JSOP_BACKPATCH_PUSH for jumps that push a
result on the interpreter's stack, namely JSOP_GOSUB; or JSOP_BACKPATCH_POP
for branch ops) whose nuses/ndefs counts help keep the stack balanced, but
whose opcode format distinguishes its backpatch delta immediate operand from
a normal jump offset.
The cg->spanDeps array and JSJumpTarget structs are allocated from the
cx->tempPool arena-pool. This created a LIFO vs. non-LIFO conflict: there
were two places under the TOK_SWITCH case in js_EmitTree that used tempPool
to allocate and release a chunk of memory, during whose lifetime JSSpanDep
and/or JSJumpTarget structs might also be allocated from tempPool -- the
ensuing release would prove disastrous. These bitmap and table temporaries
are now allocated from the malloc heap.
- jsinterp.c
Straightforward cloning and JUMP => JUMPX mutating of the jump and switch
format bytecode cases.
- jsobj.c
Silence warnings about %p used without (void *) casts.
- jsopcode.c
Massive and scary decompiler whackage to cope with extended jumps, using
source note offsets to help find jumps whose format (short or long) can't
be discovered from properties of prior instructions in the script.
One cute hack here: long || and && expressions are broken up to wrap before
the 80th column, with the operator at the end of each non-terminal line.
- jsopcode.h, jsopcode.tbl
The new extended jump opcodes, formats, and fundamental parameterization
macros. Also, more comments.
- jsparse.c
Random and probably only aesthetic fix to avoid decorating a foo[i]++ or
--foo[i] parse tree node with JSOP_SETCALL, wrongly (only foo(i)++ or
--foo(i), or the other post- or prefix form operator, should have such an
opcode decoration on its parse tree).
- jsscript.h
Random macro naming sanity: use trailing _ rather than leading _ for macro
local variables in order to avoid invading the standard C global namespace.
git-svn-id: svn://10.0.0.236/trunk@105588 18797224-902f-48f8-a5cc-f745e15eee43
with JSRESOLVE_ASSIGNING, wrongly), plus a few miscellaneous bugfixes.
- Combine the JSStackFrame members constructing, special, overrides, and
reserved into a uint32 flags member.
- Separate JOF_ASSIGNING from the JOF_SET bytecode format flag, and impute
JSRESOLVE_ASSIGNING from the presence of JOF_ASSIGNING among the current
opcode's format flags. To handle the for-in loop opcodes, which do more
than simply assign -- in particular, they do property lookups whose resolve
hook outcalls should not be flagged with JSRESOLVE_ASSIGNING -- a new frame
flag, JSFRAME_ASSIGNING, has been added.
- Fix interpreter version selection to respect JS_SetVersion, whose effect on
cx->version is "sticky".
- Fix js_DecompileValueGenerator to deal with JSOP_ENUMELEM -- it never had,
as this testcase shows (it crashes without this patch):
version(120);
eval("function fe(s) { for (it[s] in this); }");
try { fe('rdonly'); } catch (e) { print(e); }
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- Fix scope chain for nested functions at top-level (JSOP_DEFFUN), in a part of another statement (JSOP_CLOSURE), and unnamed in an expression (JSOP_ANONFUNOBJ) to match ECMA-262 13.2. My bad: fp->varobj was used up till now, instead of fp->scopeChain; we still *bind* the name of a statement-level (top or not) nested function in fp->varobj. This fixes bug 69559. (r=rogerl, sr=jband)
- Add an Intern command to the shell, for GC vs. intern'ed atom testing.
git-svn-id: svn://10.0.0.236/trunk@87871 18797224-902f-48f8-a5cc-f745e15eee43
- Optimize integer ++ and -- to avoid double-to-int, which is quite costly for
some compilers (ftol on Windows with MSVC).
- Optimized arguments[i] and arguments.length references to use bytecodes that
avoid creating an arguments object for the current frame. This entailed
simplifying the compiler to avoid flagging functions and scripts that set
arguments, since we have code in jsfun.c to catch such sets at runtime.
- The code generator now eliminates useless expression statements, giving a
strict warning about them.
- Rationalized jsemit.c's LookupArgOrVar to have well-defined results in *pn.
Eliminate bytecode specializations for argument and local variable gets and
sets from jsparse.c -- these precede jsemit.c's LookupArgOrVar and frustrate
it, by setting pn_slot non-negative too early.
- Code generation errors set report->filename and report->lineno, rather than
hacking "{0}, line {1}: " into the localized message.
- Bogus JSFRAME_VAROBJBUG removed, JSOPTION_VAROBJFIX is sufficient.
- Spruce up jsinterp.c macros to use JS_BEGIN/END_MACRO brackets if possible.
- Avoid calling JS_PropertyStub. The call is too costly compared to a branch
in the caller.
git-svn-id: svn://10.0.0.236/trunk@85537 18797224-902f-48f8-a5cc-f745e15eee43
- Optimize integer ++ and -- to avoid double-to-int, which is quite costly for
some compilers (ftol on Windows with MSVC).
- Optimized arguments[i] and arguments.length references to use bytecodes that
avoid creating an arguments object for the current frame. This entailed
simplifying the compiler to avoid flagging functions and scripts that set
arguments, since we have code in jsfun.c to catch such sets at runtime.
- The code generator now eliminates useless expression statements, giving a
strict warning about them.
- Rationalized jsemit.c's LookupArgOrVar to have well-defined results in *pn.
- Code generation errors set report->filename and report->lineno, rather than
hacking "{0}, line {1}: " into the localized message.
- Bogus JSFRAME_VAROBJBUG removed, JSOPTION_VAROBJFIX is sufficient.
- Spruce up jsinterp.c macros to use JS_BEGIN/END_MACRO brackets if possible.
- Avoid calling JS_PropertyStub. The call is too costly compared to a branch
in the caller.
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- All jsvals for which JSVAL_IS_GCTHING evaluates to true must contain tagged
pointers into the GC heap -- therefore jsapi.c's JS_DefineConstDoubles cannot
"cheat" by tagging addresses of static jsdoubles to avoid js_NewNumberValue.
- Finalization is now interleaved with the Sweep phase, to avoid allocating
memory for finalization records while sweeping. Instead, the JSRuntime holds a
preallocated JSGCThing vector (gcFinalVec) that the Sweep phase fills and
flushes via gc_finalize_phase, repeatedly.
This means that finalizers cannot allocate a new GC thing, an incompatible but
plausible change. js_AllocGCThing asserts and then checks whether it is called
while rt->gcLevel is non-zero, and fails the allocation attempt if so. But this
fixes bug 38942, where the old sweep-then-finalize with a sweep => malloc
dependency could lead to memory exhaustion.
- Instead of scanning whole stackPool arenas, which led to UMRs (bug 27924) and
sometimes to gross over-scanning that depended on the GC bounds-checking all
thing pointers against its heap, we scan exactly those stack slots in use:
- arguments reachable from fp->argv;
- variables reachable from fp->vars;
- operands now reachable from fp->spbase, bounded above by the lesser of
fp->sp or fp->spbase + fp->script->depth for an interpreted frame; if the
latter, fp->sp has advanced logically above the operand budget, in order to
call a native method, and all unused slots from fp->sp up to depth slots
above fp->spbase must be set to JSVAL_VOID;
- stack segments pushed when calling native methods, prefixed by JSStackHeader
structs and linked from cx->stackSegments through each header.
The stack segment headers help the GC avoid scanning unused portions of the
stack: the generating pc slots running depth slots below fp->spbase, and slots
at the end of an arena that aren't sufficient to satisfy a contiguous allocation
for more args, vars, or operands.
- Exact GC means the stack pointer must remain above live operands until the
interpreter is done with them, so jsinterp.c got heavily whacked. Instead of
POPs of various kinds followed by a PUSH for binary operators (e.g.), we use
FETCH and STORE macros that index by -1 and -2 from sp, and minimize adjustments
to sp. When sp is homed to fp->sp, this allows js_DecompileValueGenerator to
find the value reliably, and if possible its generating pc.
- Finally, the O(n**2) growth rate of gc_find_flags has been fixed, using the
scheme sketched in bug 49816 and documented in a new major comment in jsgc.c.
Briefly, by allocating flags and things from one arena, we can align things on
1024-byte "thing page" boundaries, and use JSGCPageInfo headers in each page to
find a given thing's flags in O(1) time.
/be
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- #if JS_HAS_LVALUE_RETURN around cx->rval2/rval2set defs and uses.
- Instrument different kinds of invocations, #ifdef DEBUG only.
- Clean up basis case of empty switch statement to use high = -1, low = 0,
requiring care when optimizing in-range tests using unsigned casts, but
freeing the interpreter and decompiler from having to do an extra test
before looping from low to high.
- Clean up all codegen to use JUMP_OFFSET_LEN, ATOM_INDEX_LEN, etc. instead of
magic 2 or 4.
- Add JSOP_TRY and JSOP_FINALLY no-ops to save a srcnote per JSOP_NOP, and to
make decompilation and jit'ing easier.
- Minimize number of source notes to maximize SRC_XDELTA span.
- Use JSSCRIPT_FIND_CATCH_START in throw code.
- Indentation and bracing nits picked.
git-svn-id: svn://10.0.0.236/trunk@77900 18797224-902f-48f8-a5cc-f745e15eee43