/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * Store and compare call chains (for stepping) */ // when who what // 06/27/97 jband added this header to my code // package com.netscape.jsdebugging.ifcui; import com.netscape.jsdebugging.api.*; // I may regret this later, but I'm just going to store an array of Scripts. class CallChain { // compare return codes public static final int EQUAL = 0; public static final int CALLER = 1; public static final int CALLEE = 2; public static final int DISJOINT = 3; public CallChain( JSThreadState threadState ) { try { StackFrameInfo[] infoarray = threadState.getStack(); if( null == infoarray || 0 == infoarray.length ) return; int count = infoarray.length; _chain = new Script[count]; for( int i = 0; i < count; i++ ) _chain[i] = ((JSPC)(infoarray[i].getPC())).getScript(); } catch( InvalidInfoException e ) { _chain = null; return; } } public int compare( CallChain other ) { if( this == other ) return EQUAL; if( null == _chain || null == other || null == other._chain ) return DISJOINT; int count = _chain.length; int other_count = other._chain.length; if( 0 == count || 0 == other_count ) return DISJOINT; int lesser_count = Math.min( count, other_count ); int i; for( i = 0; i < lesser_count; i++ ) { if( ! _chain[i].equals(other._chain[i]) ) return DISJOINT; } if( count > other_count ) return CALLER; if( count < other_count ) return CALLEE; return EQUAL; } private Script[] _chain; }