/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef nsRadioControlFrame_h___ #define nsRadioControlFrame_h___ #include "nsFormControlFrame.h" #include "nsVoidArray.h" #include "nsString.h" class nsIAtom; // nsRadioControlFrame class nsRadioControlFrame : public nsFormControlFrame { public: virtual void PostCreateWidget(nsIPresContext* aPresContext, nscoord& aWidth, nscoord& aHeight); NS_IMETHOD AttributeChanged(nsIPresContext* aPresContext, nsIContent* aChild, nsIAtom* aAttribute, PRInt32 aHint); NS_IMETHOD GetFrameName(nsString& aResult) const; virtual PRBool GetChecked(PRBool aGetInitialValue); virtual void SetChecked(PRBool aValue, PRBool aSetInitialValue); virtual PRInt32 GetMaxNumValues() { return 1; } virtual PRBool GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues, nsString* aValues, nsString* aNames); virtual void MouseClicked(nsIPresContext* aPresContext); virtual void Reset(); virtual const nsIID& GetCID(); virtual const nsIID& GetIID(); // // XXX: The following paint methods are TEMPORARY. It is being used to get printing working // under windows. Later it may be used to GFX-render the controls to the display. // Expect this code to repackaged and moved to a new location in the future. // virtual void GetCurrentRadioState(PRBool *aState); NS_IMETHOD Paint(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect); virtual void PaintRadioButton(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect); ///XXX: End o the temporary methods protected: virtual void GetDesiredSize(nsIPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aDesiredLayoutSize, nsSize& aDesiredWidgetSize); }; // nsRadioControlGroup class nsRadioControlGroup { public: nsRadioControlGroup(nsString& aName); virtual ~nsRadioControlGroup(); PRBool AddRadio(nsRadioControlFrame* aRadio); PRInt32 GetRadioCount() const; nsRadioControlFrame* GetRadioAt(PRInt32 aIndex) const; PRBool RemoveRadio(nsRadioControlFrame* aRadio); nsRadioControlFrame* GetCheckedRadio(); void SetCheckedRadio(nsRadioControlFrame* aRadio); void GetName(nsString& aNameResult) const; protected: nsString mName; nsVoidArray mRadios; nsRadioControlFrame* mCheckedRadio; }; #endif