/* * (C) Copyright The MITRE Corporation 1999 All rights reserved. * * The contents of this file are subject to the Mozilla Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * The program provided "as is" without any warranty express or * implied, including the warranty of non-infringement and the implied * warranties of merchantibility and fitness for a particular purpose. * The Copyright owner will not be liable for any damages suffered by * you as a result of using the Program. In no event will the Copyright * owner be liable for any special, indirect or consequential damages or * lost profits even if the Copyright owner has been advised of the * possibility of their occurrence. * * Please see release.txt distributed with this file for more information. * */ // Tom Kneeland (3/29/99) // // Implementation of the Document Object Model Level 1 Core // Implementation of the Attr class // // Modification History: // Who When What // TK 03/29/99 Created // LF 08/06/1999 fixed typo: defalut to default // #include "dom.h" // //Construct an Attribute object using the specified name and document owner // Attr::Attr(const DOMString& name, Document* owner): NodeDefinition(Node::ATTRIBUTE_NODE, name, NULL_STRING, owner) { specified = MB_FALSE; } // //Retrieve the name of the attribute from the nodeName data member // const DOMString& Attr::getName() const { return nodeName; } // //Retrieve the specified flag // MBool Attr::getSpecified() const { return specified; } // //Retrieve the value of the attribute. This is a comma-deliminated string //representation of the Attribute's children. // const DOMString& Attr::getValue() { Int32 valueLoop; nodeValue = NULL_STRING; NodeList* childList = getChildNodes(); Int32 numChildren = childList->getLength(); for (valueLoop=0;valueLoopitem(valueLoop)->getNodeType() != Node::ENTITY_REFERENCE_NODE) { nodeValue.append(childList->item(valueLoop)->getNodeValue()); if (valueLoop < (numChildren-1)) nodeValue.append(","); } } return nodeValue; } // //Create a new Text node and add it to the Attribute's list of children. Also //set the Specified flag to true. // void Attr::setValue(const DOMString& newValue) { NodeDefinition::DeleteChildren(); appendChild(getOwnerDocument()->createTextNode(newValue)); specified = MB_TRUE; } // //Override the set node value member function to create a new TEXT node with //the DOMString and to add it as the Attribute's child. // NOTE: Not currently impemented, just execute the default setNodeValue // void Attr::setNodeValue(const DOMString& nodeValue) { setValue(nodeValue); } // //Return a DOMString represening the value of this node. If the value is an //Entity Reference then return the value of the reference. Otherwise, it is a //simple conversion of the text value. // NOTE: Not currently implemented, just execute the default getNodeValue // const DOMString& Attr::getNodeValue() { return getValue(); } // //First check to see if the new node is an allowable child for an Attr. If it //is, call NodeDefinition's implementation of Insert Before. If not, return //null as an error. // Node* Attr::insertBefore(Node* newChild, Node* refChild) { Node* returnVal = NULL; switch (newChild->getNodeType()) { case Node::TEXT_NODE : case Node::ENTITY_REFERENCE_NODE: returnVal = NodeDefinition::insertBefore(newChild, refChild); if (returnVal) specified = MB_TRUE; break; default: returnVal = NULL; } return returnVal; }