/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ /* nfrf.java (RenderableFont.java) Interface definition of RenderableFont dp */ // ---------------------------------------------------------------------- // The final version of a Font. This Renderable Font can be used to // DrawText, MeasureText on the device (RenderingContext) and pointsize // that this was intended for. // ---------------------------------------------------------------------- package netscape.fonts; import netscape.jmc.*; public interface nfrf { // // Returns the PointSize and RenderingContext this was created for. // public nffmi GetMatchInfo(); public double GetPointSize(); // // The return value of all these are in pixel sizes // public int GetMaxWidth(); public int GetFontAscent(); public int GetFontDescent(); public int GetMaxLeftBearing(); public int GetMaxRightBearing(); public void SetTransformMatrix(float matrix[][]); public float [][] GetTransformMatrix(); // // MeasureText and DrawText using this RenderableFont // public int MeasureText(nfrc rc, int charSpacing, byte bytes[], int charLocs[]); public int MeasureBoundingBox(nfrc rc, int charSpacing, byte bytes[], BoundingBoxStar bb); public int DrawText(nfrc rc, int x, int y, int charSpacing, byte bytes[]); // // Prepare the rc for drawing. This can be used to optimize // multiple draw. If EndDraw() doesn't follow PrepareDraw(), the // result if undefined. After PrepareDraw(), depending on implementation // DrawText() might happen faster. // public int PrepareDraw(nfrc rc); public int EndDraw(nfrc rc); }