/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #include "MyService.h" #include "nsIServiceManager.h" #include //////////////////////////////////////////////////////////////////////////////// class MyService : public IMyService { public: NS_IMETHOD Doit(void); MyService(nsISupports* outer); virtual ~MyService(void); NS_DECL_ISUPPORTS }; //////////////////////////////////////////////////////////////////////////////// class MyServiceFactory : public nsIFactory { public: NS_DECL_ISUPPORTS // nsIFactory methods: NS_IMETHOD CreateInstance(nsISupports *aOuter, REFNSIID aIID, void **aResult); NS_IMETHOD LockFactory(PRBool aLock); // MyService methods: MyServiceFactory(void); virtual ~MyServiceFactory(void); PRBool CanUnload(void) { return mOutstandingInstances == 0; } friend MyService; protected: PRBool mStarted; PRUint32 mOutstandingInstances; }; MyServiceFactory* gFact = NULL; //////////////////////////////////////////////////////////////////////////////// // MyService Implementation static NS_DEFINE_IID(kISupportsIID, NS_ISUPPORTS_IID); static NS_DEFINE_IID(kIMyServiceIID, NS_IMYSERVICE_IID); NS_IMPL_ISUPPORTS(MyService, kIMyServiceIID); MyService::MyService(nsISupports* outer) { NS_INIT_REFCNT(outer); // incrementing this will keep our factory from getting unloaded gFact->mOutstandingInstances++; printf(" creating my service\n"); } MyService::~MyService(void) { // decrementing this will allow our factory to get unloaded --gFact->mOutstandingInstances; printf(" destroying my service\n"); } nsresult MyService::Doit(void) { printf(" invoking my service\n"); return NS_OK; } //////////////////////////////////////////////////////////////////////////////// // MyServiceFactory Implementation static NS_DEFINE_IID(kIFactoryIID, NS_IFACTORY_IID); NS_IMPL_ISUPPORTS(MyServiceFactory, kIFactoryIID); MyServiceFactory::MyServiceFactory(void) : mStarted(PR_FALSE), mOutstandingInstances(0) { NS_INIT_REFCNT(); printf("initializing my service factory\n"); } MyServiceFactory::~MyServiceFactory(void) { NS_ASSERTION(mOutstandingInstances == 0, "unloading factory when there are still instances"); printf("finalizing my service factory\n"); } nsresult MyServiceFactory::CreateInstance(nsISupports *aOuter, REFNSIID aIID, void **aResult) { MyService* serv = new MyService(aOuter); if (serv == NULL) return NS_ERROR_OUT_OF_MEMORY; return serv->QueryInterface(aIID, aResult); } nsresult MyServiceFactory::LockFactory(PRBool aLock) { mOutstandingInstances += aLock ? 1 : -1; return NS_OK; } //////////////////////////////////////////////////////////////////////////////// // DLL Entry Points: static NS_DEFINE_IID(kIMyServiceCID, NS_IMYSERVICE_CID); extern "C" NS_EXPORT nsresult NSGetFactory(const nsCID &aClass, nsIFactory **aFactory) { if (!aClass.Equals(kIMyServiceCID)) return NS_ERROR_FACTORY_NOT_REGISTERED; if (gFact == NULL) { printf("loading my service factory\n"); gFact = new MyServiceFactory(); if (gFact == NULL) return NS_ERROR_OUT_OF_MEMORY; gFact->AddRef(); // one for our global } gFact->AddRef(); // one for the client *aFactory = gFact; return NS_OK; } extern "C" NS_EXPORT PRBool NSCanUnload(void) { if (gFact && gFact->CanUnload()) { nsrefcnt cnt = gFact->Release(); NS_ASSERTION(cnt == 0, "can't release service factory"); gFact = NULL; printf("unloading my service factory\n"); return PR_TRUE; } return PR_FALSE; } ////////////////////////////////////////////////////////////////////////////////