#ifndef _LDAPLOG_H #define _LDAPLOG_H #ifdef __cplusplus extern "C" { #endif #define LDAP_DEBUG_TRACE 0x00001 #define LDAP_DEBUG_PACKETS 0x00002 #define LDAP_DEBUG_ARGS 0x00004 #define LDAP_DEBUG_CONNS 0x00008 #define LDAP_DEBUG_BER 0x00010 #define LDAP_DEBUG_FILTER 0x00020 #define LDAP_DEBUG_CONFIG 0x00040 #define LDAP_DEBUG_ACL 0x00080 #define LDAP_DEBUG_STATS 0x00100 #define LDAP_DEBUG_STATS2 0x00200 #define LDAP_DEBUG_SHELL 0x00400 #define LDAP_DEBUG_PARSE 0x00800 #define LDAP_DEBUG_HOUSE 0x01000 #define LDAP_DEBUG_REPL 0x02000 #define LDAP_DEBUG_ANY 0x04000 #define LDAP_DEBUG_CACHE 0x08000 #define LDAP_DEBUG_PLUGIN 0x10000 /* debugging stuff */ /* Disable by default */ #define LDAPDebug( level, fmt, arg1, arg2, arg3 ) #ifdef LDAP_DEBUG # undef LDAPDebug /* SLAPD_LOGGING should not be on for WINSOCK (16-bit Windows) */ # if defined(SLAPD_LOGGING) # ifdef _WIN32 extern int *module_ldap_debug; # define LDAPDebug( level, fmt, arg1, arg2, arg3 ) \ { \ if ( *module_ldap_debug & level ) { \ slapd_log_error_proc( NULL, fmt, arg1, arg2, arg3 ); \ } \ } # else /* _WIN32 */ extern int ldap_debug; # define LDAPDebug( level, fmt, arg1, arg2, arg3 ) \ { \ if ( ldap_debug & level ) { \ slapd_log_error_proc( NULL, fmt, arg1, arg2, arg3 ); \ } \ } # endif /* Win32 */ # else /* no SLAPD_LOGGING */ extern void ber_err_print( char * ); extern int ldap_debug; # define LDAPDebug( level, fmt, arg1, arg2, arg3 ) \ if ( ldap_debug & level ) { \ char msg[256]; \ sprintf( msg, fmt, arg1, arg2, arg3 ); \ ber_err_print( msg ); \ } # endif /* SLAPD_LOGGING */ #endif /* LDAP_DEBUG */ #ifdef __cplusplus } #endif #endif /* _LDAP_H */