# Microsoft Developer Studio Generated NMAKE File, Based on Burg.dsp !IF "$(CFG)" == "" CFG=Burg - Win32 Debug !MESSAGE No configuration specified. Defaulting to Burg - Win32 Debug. !ENDIF !IF "$(CFG)" != "Burg - Win32 Release" && "$(CFG)" != "Burg - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Burg.mak" CFG="Burg - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Burg - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "Burg - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Burg - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\Burg.exe" "$(OUTDIR)\Burg.bsc" !ELSE ALL : "$(OUTDIR)\Burg.exe" "$(OUTDIR)\Burg.bsc" !ENDIF CLEAN : -@erase "$(INTDIR)\be.obj" -@erase "$(INTDIR)\be.sbr" -@erase "$(INTDIR)\burs.obj" -@erase "$(INTDIR)\burs.sbr" -@erase "$(INTDIR)\closure.obj" -@erase "$(INTDIR)\closure.sbr" -@erase "$(INTDIR)\delta.obj" -@erase "$(INTDIR)\delta.sbr" -@erase "$(INTDIR)\fe.obj" -@erase "$(INTDIR)\fe.sbr" -@erase "$(INTDIR)\item.obj" -@erase "$(INTDIR)\item.sbr" -@erase "$(INTDIR)\lex.obj" -@erase "$(INTDIR)\lex.sbr" -@erase "$(INTDIR)\list.obj" -@erase "$(INTDIR)\list.sbr" -@erase "$(INTDIR)\main.obj" -@erase "$(INTDIR)\main.sbr" -@erase "$(INTDIR)\map.obj" -@erase "$(INTDIR)\map.sbr" -@erase "$(INTDIR)\nonterminal.obj" -@erase "$(INTDIR)\nonterminal.sbr" -@erase "$(INTDIR)\operator.obj" -@erase "$(INTDIR)\operator.sbr" -@erase "$(INTDIR)\pattern.obj" -@erase "$(INTDIR)\pattern.sbr" -@erase "$(INTDIR)\plank.obj" -@erase "$(INTDIR)\plank.sbr" -@erase "$(INTDIR)\queue.obj" -@erase "$(INTDIR)\queue.sbr" -@erase "$(INTDIR)\rule.obj" -@erase "$(INTDIR)\rule.sbr" -@erase "$(INTDIR)\string.obj" -@erase "$(INTDIR)\string.sbr" -@erase "$(INTDIR)\symtab.obj" -@erase "$(INTDIR)\symtab.sbr" -@erase "$(INTDIR)\table.obj" -@erase "$(INTDIR)\table.sbr" -@erase "$(INTDIR)\test.obj" -@erase "$(INTDIR)\test.sbr" -@erase "$(INTDIR)\trim.obj" -@erase "$(INTDIR)\trim.sbr" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\y.tab.obj" -@erase "$(INTDIR)\y.tab.sbr" -@erase "$(INTDIR)\zalloc.obj" -@erase "$(INTDIR)\zalloc.sbr" -@erase "$(OUTDIR)\Burg.bsc" -@erase "$(OUTDIR)\Burg.exe" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "." /I "..\..\..\..\Tools\burg" /I\ "..\..\..\Exports ..\..\..\Exports\md" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D\ "_MBCS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\Burg.pch" /YX /Fo"$(INTDIR)\\"\ /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Release/ CPP_SBRS=.\Release/ BSC32=bscmake.exe BSC32_FLAGS=/o"$(OUTDIR)\Burg.bsc" BSC32_SBRS= \ "$(INTDIR)\be.sbr" \ "$(INTDIR)\burs.sbr" \ "$(INTDIR)\closure.sbr" \ "$(INTDIR)\delta.sbr" \ "$(INTDIR)\fe.sbr" \ "$(INTDIR)\item.sbr" \ "$(INTDIR)\lex.sbr" \ "$(INTDIR)\list.sbr" \ "$(INTDIR)\main.sbr" \ "$(INTDIR)\map.sbr" \ "$(INTDIR)\nonterminal.sbr" \ "$(INTDIR)\operator.sbr" \ "$(INTDIR)\pattern.sbr" \ "$(INTDIR)\plank.sbr" \ "$(INTDIR)\queue.sbr" \ "$(INTDIR)\rule.sbr" \ "$(INTDIR)\string.sbr" \ "$(INTDIR)\symtab.sbr" \ "$(INTDIR)\table.sbr" \ "$(INTDIR)\test.sbr" \ "$(INTDIR)\trim.sbr" \ "$(INTDIR)\y.tab.sbr" \ "$(INTDIR)\zalloc.sbr" "$(OUTDIR)\Burg.bsc" : "$(OUTDIR)" $(BSC32_SBRS) $(BSC32) @<< $(BSC32_FLAGS) $(BSC32_SBRS) << LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib wsock32.lib /nologo /subsystem:console /incremental:no\ /pdb:"$(OUTDIR)\Burg.pdb" /machine:I386 /out:"$(OUTDIR)\Burg.exe" LINK32_OBJS= \ "$(INTDIR)\be.obj" \ "$(INTDIR)\burs.obj" \ "$(INTDIR)\closure.obj" \ "$(INTDIR)\delta.obj" \ "$(INTDIR)\fe.obj" \ "$(INTDIR)\item.obj" \ "$(INTDIR)\lex.obj" \ "$(INTDIR)\list.obj" \ "$(INTDIR)\main.obj" \ "$(INTDIR)\map.obj" \ "$(INTDIR)\nonterminal.obj" \ "$(INTDIR)\operator.obj" \ "$(INTDIR)\pattern.obj" \ "$(INTDIR)\plank.obj" \ "$(INTDIR)\queue.obj" \ "$(INTDIR)\rule.obj" \ "$(INTDIR)\string.obj" \ "$(INTDIR)\symtab.obj" \ "$(INTDIR)\table.obj" \ "$(INTDIR)\test.obj" \ "$(INTDIR)\trim.obj" \ "$(INTDIR)\y.tab.obj" \ "$(INTDIR)\zalloc.obj" "$(OUTDIR)\Burg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "Burg - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "y.tab.h" "y.tab.c" "$(OUTDIR)\Burg.exe" "$(OUTDIR)\Burg.bsc" !ELSE ALL : "y.tab.h" "y.tab.c" "$(OUTDIR)\Burg.exe" "$(OUTDIR)\Burg.bsc" !ENDIF CLEAN : -@erase "$(INTDIR)\be.obj" -@erase "$(INTDIR)\be.sbr" -@erase "$(INTDIR)\burs.obj" -@erase "$(INTDIR)\burs.sbr" -@erase "$(INTDIR)\closure.obj" -@erase "$(INTDIR)\closure.sbr" -@erase "$(INTDIR)\delta.obj" -@erase "$(INTDIR)\delta.sbr" -@erase "$(INTDIR)\fe.obj" -@erase "$(INTDIR)\fe.sbr" -@erase "$(INTDIR)\item.obj" -@erase "$(INTDIR)\item.sbr" -@erase "$(INTDIR)\lex.obj" -@erase "$(INTDIR)\lex.sbr" -@erase "$(INTDIR)\list.obj" -@erase "$(INTDIR)\list.sbr" -@erase "$(INTDIR)\main.obj" -@erase "$(INTDIR)\main.sbr" -@erase "$(INTDIR)\map.obj" -@erase "$(INTDIR)\map.sbr" -@erase "$(INTDIR)\nonterminal.obj" -@erase "$(INTDIR)\nonterminal.sbr" -@erase "$(INTDIR)\operator.obj" -@erase "$(INTDIR)\operator.sbr" -@erase "$(INTDIR)\pattern.obj" -@erase "$(INTDIR)\pattern.sbr" -@erase "$(INTDIR)\plank.obj" -@erase "$(INTDIR)\plank.sbr" -@erase "$(INTDIR)\queue.obj" -@erase "$(INTDIR)\queue.sbr" -@erase "$(INTDIR)\rule.obj" -@erase "$(INTDIR)\rule.sbr" -@erase "$(INTDIR)\string.obj" -@erase "$(INTDIR)\string.sbr" -@erase "$(INTDIR)\symtab.obj" -@erase "$(INTDIR)\symtab.sbr" -@erase "$(INTDIR)\table.obj" -@erase "$(INTDIR)\table.sbr" -@erase "$(INTDIR)\test.obj" -@erase "$(INTDIR)\test.sbr" -@erase "$(INTDIR)\trim.obj" -@erase "$(INTDIR)\trim.sbr" -@erase "$(INTDIR)\vc50.idb" -@erase "$(INTDIR)\vc50.pdb" -@erase "$(INTDIR)\y.tab.obj" -@erase "$(INTDIR)\y.tab.sbr" -@erase "$(INTDIR)\zalloc.obj" -@erase "$(INTDIR)\zalloc.sbr" -@erase "$(OUTDIR)\Burg.bsc" -@erase "$(OUTDIR)\Burg.exe" -@erase "$(OUTDIR)\Burg.ilk" -@erase "$(OUTDIR)\Burg.pdb" -@erase "y.tab.c" -@erase "y.tab.h" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "." /I "..\..\..\..\Tools\burg\\"\ /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "DEBUG" /FR"$(INTDIR)\\"\ /Fp"$(INTDIR)\Burg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c CPP_OBJS=.\Debug/ CPP_SBRS=.\Debug/ BSC32=bscmake.exe BSC32_FLAGS=/o"$(OUTDIR)\Burg.bsc" BSC32_SBRS= \ "$(INTDIR)\be.sbr" \ "$(INTDIR)\burs.sbr" \ "$(INTDIR)\closure.sbr" \ "$(INTDIR)\delta.sbr" \ "$(INTDIR)\fe.sbr" \ "$(INTDIR)\item.sbr" \ "$(INTDIR)\lex.sbr" \ "$(INTDIR)\list.sbr" \ "$(INTDIR)\main.sbr" \ "$(INTDIR)\map.sbr" \ "$(INTDIR)\nonterminal.sbr" \ "$(INTDIR)\operator.sbr" \ "$(INTDIR)\pattern.sbr" \ "$(INTDIR)\plank.sbr" \ "$(INTDIR)\queue.sbr" \ "$(INTDIR)\rule.sbr" \ "$(INTDIR)\string.sbr" \ "$(INTDIR)\symtab.sbr" \ "$(INTDIR)\table.sbr" \ "$(INTDIR)\test.sbr" \ "$(INTDIR)\trim.sbr" \ "$(INTDIR)\y.tab.sbr" \ "$(INTDIR)\zalloc.sbr" "$(OUTDIR)\Burg.bsc" : "$(OUTDIR)" $(BSC32_SBRS) $(BSC32) @<< $(BSC32_FLAGS) $(BSC32_SBRS) << LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib wsock32.lib /nologo /subsystem:console /incremental:yes\ /pdb:"$(OUTDIR)\Burg.pdb" /debug /machine:I386 /out:"$(OUTDIR)\Burg.exe"\ /pdbtype:sept LINK32_OBJS= \ "$(INTDIR)\be.obj" \ "$(INTDIR)\burs.obj" \ "$(INTDIR)\closure.obj" \ "$(INTDIR)\delta.obj" \ "$(INTDIR)\fe.obj" \ "$(INTDIR)\item.obj" \ "$(INTDIR)\lex.obj" \ "$(INTDIR)\list.obj" \ "$(INTDIR)\main.obj" \ "$(INTDIR)\map.obj" \ "$(INTDIR)\nonterminal.obj" \ "$(INTDIR)\operator.obj" \ "$(INTDIR)\pattern.obj" \ "$(INTDIR)\plank.obj" \ "$(INTDIR)\queue.obj" \ "$(INTDIR)\rule.obj" \ "$(INTDIR)\string.obj" \ "$(INTDIR)\symtab.obj" \ "$(INTDIR)\table.obj" \ "$(INTDIR)\test.obj" \ "$(INTDIR)\trim.obj" \ "$(INTDIR)\y.tab.obj" \ "$(INTDIR)\zalloc.obj" "$(OUTDIR)\Burg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_OBJS)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(CPP_SBRS)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << !IF "$(CFG)" == "Burg - Win32 Release" || "$(CFG)" == "Burg - Win32 Debug" SOURCE=..\..\..\..\Tools\Burg\be.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_BE_C0=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\be.obj" "$(INTDIR)\be.sbr" : $(SOURCE) $(DEP_CPP_BE_C0) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_BE_C0=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\be.obj" "$(INTDIR)\be.sbr" : $(SOURCE) $(DEP_CPP_BE_C0) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\burs.c DEP_CPP_BURS_=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\burs.obj" "$(INTDIR)\burs.sbr" : $(SOURCE) $(DEP_CPP_BURS_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\closure.c DEP_CPP_CLOSU=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\closure.obj" "$(INTDIR)\closure.sbr" : $(SOURCE) $(DEP_CPP_CLOSU)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\delta.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_DELTA=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\delta.obj" "$(INTDIR)\delta.sbr" : $(SOURCE) $(DEP_CPP_DELTA)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_DELTA=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\delta.obj" "$(INTDIR)\delta.sbr" : $(SOURCE) $(DEP_CPP_DELTA)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\fe.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_FE_C8=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\fe.obj" "$(INTDIR)\fe.sbr" : $(SOURCE) $(DEP_CPP_FE_C8) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_FE_C8=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\fe.obj" "$(INTDIR)\fe.sbr" : $(SOURCE) $(DEP_CPP_FE_C8) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\gram.y !IF "$(CFG)" == "Burg - Win32 Release" InputPath=..\..\..\..\Tools\Burg\gram.y "y.tab.c" "y.tab.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(NSTOOLS)\bin\yacc -l -b y.tab -d $(InputPath) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" InputPath=..\..\..\..\Tools\Burg\gram.y "y.tab.c" "y.tab.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(NSTOOLS)\bin\yacc -l -b y.tab -d $(InputPath) !ENDIF SOURCE=..\..\..\..\Tools\Burg\item.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_ITEM_=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\item.obj" "$(INTDIR)\item.sbr" : $(SOURCE) $(DEP_CPP_ITEM_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_ITEM_=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\item.obj" "$(INTDIR)\item.sbr" : $(SOURCE) $(DEP_CPP_ITEM_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\lex.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_LEX_C=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ ".\y.tab.h"\ "$(INTDIR)\lex.obj" "$(INTDIR)\lex.sbr" : $(SOURCE) $(DEP_CPP_LEX_C)\ "$(INTDIR)" ".\y.tab.h" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_LEX_C=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "..\..\..\..\tools\burg\y.tab.h"\ "$(INTDIR)\lex.obj" "$(INTDIR)\lex.sbr" : $(SOURCE) $(DEP_CPP_LEX_C)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\list.c DEP_CPP_LIST_=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\list.obj" "$(INTDIR)\list.sbr" : $(SOURCE) $(DEP_CPP_LIST_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\main.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_MAIN_=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\main.obj" "$(INTDIR)\main.sbr" : $(SOURCE) $(DEP_CPP_MAIN_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_MAIN_=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\main.obj" "$(INTDIR)\main.sbr" : $(SOURCE) $(DEP_CPP_MAIN_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\map.c DEP_CPP_MAP_C=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\map.obj" "$(INTDIR)\map.sbr" : $(SOURCE) $(DEP_CPP_MAP_C)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\nonterminal.c DEP_CPP_NONTE=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\nonterminal.obj" "$(INTDIR)\nonterminal.sbr" : $(SOURCE)\ $(DEP_CPP_NONTE) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\operator.c DEP_CPP_OPERA=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\operator.obj" "$(INTDIR)\operator.sbr" : $(SOURCE) $(DEP_CPP_OPERA)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\pattern.c DEP_CPP_PATTE=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\pattern.obj" "$(INTDIR)\pattern.sbr" : $(SOURCE) $(DEP_CPP_PATTE)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\plank.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_PLANK=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\plank.obj" "$(INTDIR)\plank.sbr" : $(SOURCE) $(DEP_CPP_PLANK)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_PLANK=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\plank.obj" "$(INTDIR)\plank.sbr" : $(SOURCE) $(DEP_CPP_PLANK)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\queue.c DEP_CPP_QUEUE=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\queue.obj" "$(INTDIR)\queue.sbr" : $(SOURCE) $(DEP_CPP_QUEUE)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\rule.c DEP_CPP_RULE_=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\rule.obj" "$(INTDIR)\rule.sbr" : $(SOURCE) $(DEP_CPP_RULE_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\string.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_STRIN=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\string.obj" "$(INTDIR)\string.sbr" : $(SOURCE) $(DEP_CPP_STRIN)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_STRIN=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\string.obj" "$(INTDIR)\string.sbr" : $(SOURCE) $(DEP_CPP_STRIN)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\symtab.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_SYMTA=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\symtab.obj" "$(INTDIR)\symtab.sbr" : $(SOURCE) $(DEP_CPP_SYMTA)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_SYMTA=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\symtab.obj" "$(INTDIR)\symtab.sbr" : $(SOURCE) $(DEP_CPP_SYMTA)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=..\..\..\..\Tools\Burg\table.c DEP_CPP_TABLE=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\table.obj" "$(INTDIR)\table.sbr" : $(SOURCE) $(DEP_CPP_TABLE)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\test.c "$(INTDIR)\test.obj" "$(INTDIR)\test.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) SOURCE=..\..\..\..\Tools\Burg\trim.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_TRIM_=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\trim.obj" "$(INTDIR)\trim.sbr" : $(SOURCE) $(DEP_CPP_TRIM_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_TRIM_=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\trim.obj" "$(INTDIR)\trim.sbr" : $(SOURCE) $(DEP_CPP_TRIM_)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF SOURCE=.\y.tab.c !IF "$(CFG)" == "Burg - Win32 Release" DEP_CPP_Y_TAB=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\y.tab.obj" "$(INTDIR)\y.tab.sbr" : $(SOURCE) $(DEP_CPP_Y_TAB)\ "$(INTDIR)" !ELSEIF "$(CFG)" == "Burg - Win32 Debug" DEP_CPP_Y_TAB=\ "..\..\..\..\Tools\Burg\b.h"\ "..\..\..\..\Tools\Burg\fe.h"\ "$(INTDIR)\y.tab.obj" "$(INTDIR)\y.tab.sbr" : $(SOURCE) $(DEP_CPP_Y_TAB)\ "$(INTDIR)" !ENDIF SOURCE=..\..\..\..\Tools\Burg\zalloc.c DEP_CPP_ZALLO=\ "..\..\..\..\Tools\Burg\b.h"\ "$(INTDIR)\zalloc.obj" "$(INTDIR)\zalloc.sbr" : $(SOURCE) $(DEP_CPP_ZALLO)\ "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE) !ENDIF