/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are Copyright (C) 1998 * Netscape Communications Corporation. All Rights Reserved. * * Contributor(s): */ #ifndef nsQtEventProcessor_h__ #define nsQtEventProcessor_h__ #include #include #include "nsIEventQueue.h" class nsQtEventProcessor : public QSocketNotifier { Q_OBJECT public: nsQtEventProcessor( nsIEventQueue* eventQueue, QObject* parent ); ~nsQtEventProcessor( ); private slots: void handleActivated( int socket ); nsIEventQueue* m_eventQueue; }; #endif // nsQtEventProcessor_h__