/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsButton_h__ #define nsButton_h__ #include "nsdefs.h" #include "nsWindow.h" #include "nsSwitchToUIThread.h" #include "nsIButton.h" /** * Native Win32 button wrapper */ class nsButton : public nsWindow, public nsIButton { public: friend nsresult NS_NewButton(nsIButton** aControl); nsButton(); virtual ~nsButton(); //nsISupports NS_IMETHOD QueryInterface(REFNSIID aIID, void** aInstancePtr); NS_IMETHOD_(nsrefcnt) AddRef(void); NS_IMETHOD_(nsrefcnt) Release(void); // nsIButton part NS_IMETHOD SetLabel(const nsString& aText); NS_IMETHOD GetLabel(nsString& aBuffer); // nsBaseWidget NS_IMETHOD Paint(nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect); virtual PRBool OnMove(PRInt32 aX, PRInt32 aY); virtual PRBool OnPaint(); virtual PRBool OnResize(nsRect &aWindowRect); protected: nsString mLabel; virtual LPCTSTR WindowClass(); virtual DWORD WindowStyle(); virtual DWORD WindowExStyle(); }; #endif // nsButton_h__