/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * Bill Law law@netscape.com */ #include "nsNativeAppSupport.h" #include "nsNativeAppSupportWin.h" #include #include #include #include #include class nsSplashScreenWin : public nsISplashScreen { public: nsSplashScreenWin(); ~nsSplashScreenWin(); NS_IMETHOD Show(); NS_IMETHOD Hide(); // nsISupports methods NS_IMETHOD_(nsrefcnt) AddRef() { mRefCnt++; return mRefCnt; } NS_IMETHOD_(nsrefcnt) Release() { --mRefCnt; if ( !mRefCnt ) { delete this; return 0; } return mRefCnt; } NS_IMETHOD QueryInterface( const nsIID &iid, void**p ) { nsresult rv = NS_OK; if ( p ) { *p = 0; if ( iid.Equals( NS_GET_IID( nsISplashScreen ) ) ) { nsISplashScreen *result = this; *p = result; NS_ADDREF( result ); } else if ( iid.Equals( NS_GET_IID( nsISupports ) ) ) { nsISupports *result = NS_STATIC_CAST( nsISupports*, this ); *p = result; NS_ADDREF( result ); } else { rv = NS_NOINTERFACE; } } else { rv = NS_ERROR_NULL_POINTER; } return rv; } void SetDialog( HWND dlg ); void LoadBitmap(); static void CheckConsole(); static nsSplashScreenWin* GetPointer( HWND dlg ); static BOOL CALLBACK DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ); static BOOL CALLBACK PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ); static DWORD WINAPI ThreadProc( LPVOID ); HWND mDlg; HBITMAP mBitmap; nsrefcnt mRefCnt; }; // class nsSplashScreenWin nsSplashScreenWin::nsSplashScreenWin() : mDlg( 0 ), mBitmap( 0 ), mRefCnt( 0 ) { } nsSplashScreenWin::~nsSplashScreenWin() { #ifdef DEBUG_law printf( "splash screen dtor called\n" ); #endif // Make sure dialog is gone. Hide(); } NS_IMETHODIMP nsSplashScreenWin::Show() { /* * A hack for http://bugzilla.mozilla.org/show_bug.cgi?id=26581 * * Windows NT seems to think that the first thread to show a window must * therefore be our main UI thread. It then seems to want to put the first * window that shows up on other threads in our application behind the main * windows of other applications. Since we want to show our splash screen * on a 'non-main' thread, our browser windows start showing up later on a * thread that Windows thinks is not our main UI thread. So, (I believe) it * pushes the first one of our browser windows to the back until the user * pulls it forward. That is not what we want! * * This hack attempts to trick Windows by very briefly showing an * offscreen window on the main thread. This happens before the splash * screen thread creates its window (which it sets as topmost). So when our * browser windows start showing up on the main thread Windows will see that * they are on the "first thread with a window" and it will (hopefully!) not * push them to the back. */ DialogBox( GetModuleHandle( 0 ), MAKEINTRESOURCE( IDD_SPLASH ), HWND_DESKTOP, (DLGPROC)PhantomDialogProc ); // Spawn new thread to display real splash screen. DWORD threadID = 0; CreateThread( 0, 0, (LPTHREAD_START_ROUTINE)ThreadProc, this, 0, &threadID ); return NS_OK; } NS_IMETHODIMP nsSplashScreenWin::Hide() { if ( mDlg ) { // Dismiss the dialog. EndDialog( mDlg, 0 ); // Release custom bitmap (if there is one). if ( mBitmap ) { BOOL ok = DeleteObject( mBitmap ); } mBitmap = 0; mDlg = 0; } return NS_OK; } BOOL CALLBACK nsSplashScreenWin::PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) { if ( msg == WM_INITDIALOG ) { // Show window for an instant to make this the active thread. ShowWindow( dlg, SW_SHOW ); EndDialog( dlg, 0 ); return 1; } return 0; } void nsSplashScreenWin::LoadBitmap() { // Check for '.bmp" in same directory as executable. char fileName[ _MAX_PATH ]; int fileNameLen = ::GetModuleFileName( NULL, fileName, sizeof fileName ); if ( fileNameLen >= 3 ) { fileName[ fileNameLen - 3 ] = 0; strcat( fileName, "bmp" ); // Try to load bitmap from that file. HBITMAP bitmap = (HBITMAP)::LoadImage( NULL, fileName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); if ( bitmap ) { HWND bitmapControl = GetDlgItem( mDlg, IDB_SPLASH ); if ( bitmapControl ) { HBITMAP old = (HBITMAP)SendMessage( bitmapControl, STM_SETIMAGE, IMAGE_BITMAP, (LPARAM)bitmap ); // Remember bitmap so we can delete it later. mBitmap = bitmap; // Delete old bitmap. if ( old ) { BOOL ok = DeleteObject( old ); } } else { // Delete bitmap since it isn't going to be used. DeleteObject( bitmap ); } } } } BOOL CALLBACK nsSplashScreenWin::DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) { if ( msg == WM_INITDIALOG ) { // Store dialog handle. nsSplashScreenWin *splashScreen = (nsSplashScreenWin*)lp; if ( lp ) { splashScreen->SetDialog( dlg ); // Try to load customized bitmap. splashScreen->LoadBitmap(); } /* Size and center the splash screen correctly. The flags in the * dialog template do not do the right thing if the user's * machine is using large fonts. */ HWND bitmapControl = GetDlgItem( dlg, IDB_SPLASH ); if ( bitmapControl ) { HBITMAP hbitmap = (HBITMAP)SendMessage( bitmapControl, STM_GETIMAGE, IMAGE_BITMAP, 0 ); if ( hbitmap ) { BITMAP bitmap; if ( GetObject( hbitmap, sizeof bitmap, &bitmap ) ) { SetWindowPos( dlg, NULL, GetSystemMetrics(SM_CXSCREEN)/2 - bitmap.bmWidth/2, GetSystemMetrics(SM_CYSCREEN)/2 - bitmap.bmHeight/2, bitmap.bmWidth, bitmap.bmHeight, SWP_NOZORDER ); ShowWindow( dlg, SW_SHOW ); } } } return 1; } return 0; } void nsSplashScreenWin::SetDialog( HWND dlg ) { // Save dialog handle. mDlg = dlg; // Store this pointer in the dialog. SetWindowLong( mDlg, DWL_USER, (LONG)(void*)this ); } nsSplashScreenWin *nsSplashScreenWin::GetPointer( HWND dlg ) { // Get result from dialog user data. LONG data = GetWindowLong( dlg, DWL_USER ); return (nsSplashScreenWin*)(void*)data; } DWORD WINAPI nsSplashScreenWin::ThreadProc( LPVOID splashScreen ) { DialogBoxParam( GetModuleHandle( 0 ), MAKEINTRESOURCE( IDD_SPLASH ), HWND_DESKTOP, (DLGPROC)DialogProc, (LPARAM)splashScreen ); return 0; } void nsSplashScreenWin::CheckConsole() { for ( int i = 1; i < __argc; i++ ) { if ( strcmp( "-console", __argv[i] ) == 0 || strcmp( "/console", __argv[i] ) == 0 ) { // Users wants to make sure we have a console. // Try to allocate one. BOOL rc = AllocConsole(); if ( rc ) { // Console allocated. Fix it up so that output works in // all cases. See http://support.microsoft.com/support/kb/articles/q105/3/05.asp. // stdout int hCrt = _open_osfhandle( (long)GetStdHandle( STD_OUTPUT_HANDLE ), _O_TEXT ); if ( hCrt != -1 ) { FILE *hf = _fdopen( hCrt, "w" ); if ( hf ) { *stdout = *hf; fprintf( stdout, "stdout directed to dynamic console\n" ); } } // stderr hCrt = _open_osfhandle( (long)GetStdHandle( STD_ERROR_HANDLE ), _O_TEXT ); if ( hCrt != -1 ) { FILE *hf = _fdopen( hCrt, "w" ); if ( hf ) { *stderr = *hf; fprintf( stderr, "stderr directed to dynamic console\n" ); } } // stdin? /* Don't bother for now. hCrt = _open_osfhandle( (long)GetStdHandle( STD_INPUT_HANDLE ), _O_TEXT ); if ( hCrt != -1 ) { FILE *hf = _fdopen( hCrt, "r" ); if ( hf ) { *stdin = *hf; } } */ } else { // Failed. Probably because there already is one. // There's little we can do, in any case. } // Don't bother doing this more than once. break; } } return; } nsresult NS_CreateSplashScreen( nsISplashScreen **aResult ) { if ( aResult ) { *aResult = 0; for ( int i = 1; i < __argc; i++ ) { if ( strcmp( "-quiet", __argv[i] ) == 0 || strcmp( "/quiet", __argv[i] ) == 0 ) { // No splash screen, please. return NS_OK; } } *aResult = new nsSplashScreenWin; if ( *aResult ) { NS_ADDREF( *aResult ); } else { return NS_ERROR_OUT_OF_MEMORY; } } else { return NS_ERROR_NULL_POINTER; } // Check for dynamic console creation request. nsSplashScreenWin::CheckConsole(); return NS_OK; } PRBool NS_CanRun() { return PR_TRUE; }