/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the mozilla.org. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 2001 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * Javier Delgadillo * Robert Relyea * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsIServiceManager.h" #include "nsNSSEvent.h" #include "plevent.h" #include "nsIRunnable.h" #include "nsIEventQueueService.h" #include "nsIEventQueue.h" // // This is the class we'll use to post ui events // struct nsNSSEventRunnable : PLEvent { nsNSSEventRunnable(nsIRunnable* runnable); ~nsNSSEventRunnable(); nsCOMPtr mRunnable; }; //Grab the UI event queue so that we can post some events to it. already_AddRefed nsNSSEventGetUIEventQueue() { nsresult rv; nsCOMPtr service = do_GetService(NS_EVENTQUEUESERVICE_CONTRACTID, &rv); if (NS_FAILED(rv)) return nsnull; nsIEventQueue* result = nsnull; rv = service->GetThreadEventQueue(NS_UI_THREAD, &result); if (NS_FAILED(rv)) return nsnull; return result; } // post something to it nsresult nsNSSEventPostToUIEventQueue(nsIRunnable *event) { nsNSSEventRunnable *runnable = new nsNSSEventRunnable(event); if (!runnable) { return NS_ERROR_OUT_OF_MEMORY; } nsCOMPtruiQueue = nsNSSEventGetUIEventQueue(); uiQueue->PostEvent(runnable); return NS_OK; } //A wrapper for PLEvent that we can use to post //our nsIRunnable Events. static void PR_CALLBACK handleNSSEventRunnable(nsNSSEventRunnable* aEvent) { aEvent->mRunnable->Run(); } static void PR_CALLBACK destroyNSSEventRunnable(nsNSSEventRunnable* aEvent) { delete aEvent; } nsNSSEventRunnable::nsNSSEventRunnable(nsIRunnable* runnable) : mRunnable(runnable) { PL_InitEvent(this, nsnull, PLHandleEventProc(handleNSSEventRunnable), PLDestroyEventProc(&destroyNSSEventRunnable)); } nsNSSEventRunnable::~nsNSSEventRunnable() { }