/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are Copyright (C) 1998 * Netscape Communications Corporation. All Rights Reserved. */ #ifndef nsDOMAttributeMap_h___ #define nsDOMAttributeMap_h___ #include "nsIDOMNamedNodeMap.h" #include "nsIScriptObjectOwner.h" #include "nsVoidArray.h" #include "nsString.h" #include "plhash.h" class nsIContent; // Helper class that implements the nsIDOMNamedNodeMap interface. class nsDOMAttributeMap : public nsIDOMNamedNodeMap, public nsIScriptObjectOwner { public: nsDOMAttributeMap(nsIContent* aContent); virtual ~nsDOMAttributeMap(); NS_DECL_ISUPPORTS NS_IMETHOD GetScriptObject(nsIScriptContext* aContext, void** aScriptObject); NS_IMETHOD SetScriptObject(void *aScriptObject); // nsIDOMNamedNodeMap interface NS_IMETHOD GetLength(PRUint32* aSize); NS_IMETHOD GetNamedItem(const nsString& aName, nsIDOMNode** aReturn); NS_IMETHOD SetNamedItem(nsIDOMNode* aNode, nsIDOMNode** aReturn); NS_IMETHOD RemoveNamedItem(const nsString& aName, nsIDOMNode** aReturn); NS_IMETHOD Item(PRUint32 aIndex, nsIDOMNode** aReturn); void DropReference(); protected: nsresult GetNamedItemCommon(const nsString& aAttrName, PRInt32 aNameSpaceID, nsIAtom* aNameAtom, nsIDOMNode** aAttribute); void GetNormalizedName(PRInt32 aNameSpaceID, nsIAtom* aNameAtom, nsString& aAttrName); PLHashTable* GetAttributeTable(); private: nsIContent* mContent; // XXX We really don't need to use a hashtable here. // We generally deal with a small number of attributes PLHashTable* mAttributes; void* mScriptObject; }; #endif /* nsDOMAttributeMap_h___ */