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var StatementsUse var statements when possible. Not only is it good
programming practice, it can speed up your code by allowing the compiler
to generate special code to access the variables. For example, you could
rewrite
function sum(a) {
result = 0;
for (i=0; i < a.length; i++)
result += a[i];
return result;
}
as
function sum(a) {
var result = 0;
for (var i=0; i < a.length; i++)
result += a[i];
return result;
}
This is not equivalent code because the second version does
not modify global variables result and i.
However, if you don't intend for any other function to access these
variables, then storing them globally is probably wrong anyway
(what if you called another function that had a loop like the one
in sum!).
Use the forms of the Array constructor that specify a size or take a list of initial elements. For example, the code
var a = new Array();
for (var i=0; i < n; i++)
a[i] = i;
could be sped up by changing the constructor call to
new Array(n). A constructor call like that indicates
to the runtime that a Java array should be used for the first
n entries of the array. Similarly,
new Array("a", "b", "c")
or
["a", "b", "c"]
will cause a 3-element Java array to be allocated to hold the
contents of the JavaScript array.
eval and new FunctionAvoid calling eval when possible. Calls to
eval are slow because the script being executed must
be compiled. Constructing a new function object can be slow for
the same reason, while function expressions are more efficient
because the function can be compiled. For example, the code
function MyObject(a) {
this.s = a;
this.toString = new Function("return this.s");
}
could be written more efficiently as
function MyObject(a) {
this.s = a;
this.toString = function () { return this.s }
}
Beginning with Rhino 1.4 Release 2, code passed to eval and new Function will be interpreted rather than compiled to class files.
withUsing the with statement prevents the compiler
from generating code for fast access to local variables. You're
probably better off explicitly accessing any properties of the
object.