/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Dainis Jonitis, . * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsRegion.h" #include "nsRegionImpl.h" nsresult nsRegionImpl::Init (void) { mRegion.SetEmpty (); return NS_OK; } void nsRegionImpl::SetTo (const nsIRegion &aRegion) { const nsRegionImpl* pRegion = NS_STATIC_CAST (const nsRegionImpl*, &aRegion); mRegion = pRegion->mRegion; } void nsRegionImpl::SetTo (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion = nsRect (aX, aY, aWidth, aHeight); } void nsRegionImpl::Intersect (const nsIRegion &aRegion) { const nsRegionImpl* pRegion = NS_STATIC_CAST (const nsRegionImpl*, &aRegion); mRegion.And (mRegion, pRegion->mRegion); } void nsRegionImpl::Intersect (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion.And (mRegion, nsRect (aX, aY, aWidth, aHeight)); } void nsRegionImpl::Union (const nsIRegion &aRegion) { const nsRegionImpl* pRegion = NS_STATIC_CAST (const nsRegionImpl*, &aRegion); mRegion.Or (mRegion, pRegion->mRegion); } void nsRegionImpl::Union (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion.Or (mRegion, nsRect (aX, aY, aWidth, aHeight)); } void nsRegionImpl::Subtract (const nsIRegion &aRegion) { const nsRegionImpl* pRegion = NS_STATIC_CAST (const nsRegionImpl*, &aRegion); mRegion.Sub (mRegion, pRegion->mRegion); } void nsRegionImpl::Subtract (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion.Sub (mRegion, nsRect (aX, aY, aWidth, aHeight)); } PRBool nsRegionImpl::IsEmpty (void) { return mRegion.IsEmpty (); } PRBool nsRegionImpl::IsEqual (const nsIRegion &aRegion) { const nsRegionImpl* pRegion = NS_STATIC_CAST (const nsRegionImpl*, &aRegion); return mRegion.IsEqual (pRegion->mRegion); } void nsRegionImpl::GetBoundingBox (PRInt32 *aX, PRInt32 *aY, PRInt32 *aWidth, PRInt32 *aHeight) { const nsRect& BoundRect = mRegion.GetBounds(); *aX = BoundRect.x; *aY = BoundRect.y; *aWidth = BoundRect.width; *aHeight = BoundRect.height; } void nsRegionImpl::Offset (PRInt32 aXOffset, PRInt32 aYOffset) { mRegion.MoveBy (aXOffset, aYOffset); } PRBool nsRegionImpl::ContainsRect (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { nsRegion TmpRegion; TmpRegion.And (mRegion, nsRect (aX, aY, aWidth, aHeight)); return (!TmpRegion.IsEmpty ()); } nsresult nsRegionImpl::GetRects (nsRegionRectSet **aRects) { if (!aRects) return NS_ERROR_NULL_POINTER; nsRegionRectSet* pRegionSet = *aRects; PRUint32 NumRects = mRegion.GetNumRects (); if (!pRegionSet) // Not yet allocated { PRUint8* pBuf = new PRUint8 [sizeof (nsRegionRectSet) + NumRects * sizeof (nsRegionRect)]; pRegionSet = NS_REINTERPRET_CAST (nsRegionRectSet*, pBuf); pRegionSet->mRectsLen = NumRects + 1; } else // Already allocated in previous call { if (NumRects > pRegionSet->mRectsLen) // passed array is not big enough - reallocate it. { delete [] NS_REINTERPRET_CAST (PRUint8*, pRegionSet); PRUint8* pBuf = new PRUint8 [sizeof (nsRegionRectSet) + NumRects * sizeof (nsRegionRect)]; pRegionSet = NS_REINTERPRET_CAST (nsRegionRectSet*, pBuf); pRegionSet->mRectsLen = NumRects + 1; } } pRegionSet->mNumRects = NumRects; *aRects = pRegionSet; nsRegionRectIterator ri (mRegion); nsRegionRect* pDest = &pRegionSet->mRects [0]; const nsRect* pSrc; while ((pSrc = ri.Next ()) != nsnull) { pDest->x = pSrc->x; pDest->y = pSrc->y; pDest->width = pSrc->width; pDest->height = pSrc->height; ++pDest; } return NS_OK; } nsresult nsRegionImpl::FreeRects (nsRegionRectSet *aRects) { if (!aRects) return NS_ERROR_NULL_POINTER; delete [] NS_REINTERPRET_CAST (PRUint8*, aRects); return NS_OK; } nsresult nsRegionImpl::GetNativeRegion (void *&aRegion) const { aRegion = 0; return NS_OK; } nsresult nsRegionImpl::GetRegionComplexity (nsRegionComplexity &aComplexity) const { switch (mRegion.GetNumRects ()) { case 0: aComplexity = eRegionComplexity_empty; break; case 1: aComplexity = eRegionComplexity_rect; break; default: aComplexity = eRegionComplexity_complex; break; } return NS_OK; } nsresult nsRegionImpl::GetNumRects (PRUint32 *aRects) const { *aRects = mRegion.GetNumRects (); return NS_OK; }