/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsCheckboxControlFrame_h___ #define nsCheckboxControlFrame_h___ #include "nsFormControlFrame.h" #include "nsIStatefulFrame.h" class nsIPresState; // // nsCheckboxControlFrame // // This class implements the logic for both regular checkboxes _and_ // tri-state checkboxes (used in XUL). By default, this is a regular checkbox // and is visibly no different from what is described by the HTML4 standard. When // the attribute "moz-tristate" is set (value is unimportant), this transforms // into a tri-state checkbox whose value is get/set via the attribute // "moz-tristatevalue." // // Why not use "checked?" The HTML4 standard declares it to be a boolean (a fact // enforced by our parser), so in order to not break anything, we use a different // attribute to store the value. // // The checkbox can switch between being regular and tri-state on-the-fly at any time // without losing the value of the checkbox. However, if the checkbox is in the // "mixed" state when it is transformed back into a normal checkbox, it will // become checked since "mixed" doesn't exist on normal checkboxes. // class nsCheckboxControlFrame : public nsFormControlFrame, public nsIStatefulFrame { public: nsCheckboxControlFrame ( ) ; virtual void PostCreateWidget(nsIPresContext* aPresContext, nscoord& aWidth, nscoord& aHeight); NS_IMETHOD Init(nsIPresContext* aPresContext, nsIContent* aContent, nsIFrame* aParent, nsIStyleContext* aContext, nsIFrame* aPrevInFlow) ; #ifdef DEBUG NS_IMETHOD GetFrameName(nsString& aResult) const { return MakeFrameName("CheckboxControl", aResult); } #endif virtual const nsIID& GetCID(); virtual const nsIID& GetIID(); // nsIFormControlFrame NS_IMETHOD SetProperty(nsIPresContext* aPresContext, nsIAtom* aName, const nsString& aValue); NS_IMETHOD GetProperty(nsIAtom* aName, nsString& aValue); virtual void Reset(nsIPresContext* aPresContext); virtual PRInt32 GetMaxNumValues(); virtual PRBool GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues, nsString* aValues, nsString* aNames); virtual void MouseUp(nsIPresContext* aPresContext); // nsFormControlFrame overrides nsresult RequiresWidget(PRBool &aHasWidget); NS_IMETHOD AttributeChanged(nsIPresContext* aPresContext, nsIContent* aChild, PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aHint) ; NS_IMETHOD HandleEvent(nsIPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus); // this should be protected, but VC6 is lame. enum CheckState { eOff, eOn, eMixed } ; // nsIStatefulFrame NS_IMETHOD GetStateType(nsIPresContext* aPresContext, nsIStatefulFrame::StateType* aStateType); NS_IMETHOD SaveState(nsIPresContext* aPresContext, nsIPresState** aState); NS_IMETHOD RestoreState(nsIPresContext* aPresContext, nsIPresState* aState); NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr); protected: // native/gfx implementations need to implement needs. virtual CheckState GetCheckboxState() = 0; virtual void SetCheckboxState(nsIPresContext* aPresContext, CheckState aValue) = 0; // Utility methods for implementing SetProperty/GetProperty void SetCheckboxControlFrameState(nsIPresContext* aPresContext, const nsString& aValue); void GetCheckboxControlFrameState(nsString& aValue); // utility routine for converting from DOM values to internal enum void CheckStateToString ( CheckState inState, nsString& outStateAsString ) ; CheckState StringToCheckState ( const nsString & aStateAsString ) ; // figure out if we're a tri-state checkbox. PRBool IsTristateCheckbox ( ) const { return mIsTristate; } // we just became a tri-state, or we just lost tri-state status. fix up // the attributes for the new mode. void SwitchModesWithEmergencyBrake ( nsIPresContext* aPresContext, PRBool inIsNowTristate ) ; // for tri-state checkbox. meaningless for normal HTML PRBool mIsTristate; static nsIAtom* GetTristateAtom() ; static nsIAtom* GetTristateValueAtom() ; private: NS_IMETHOD_(nsrefcnt) AddRef() { return NS_OK; } NS_IMETHOD_(nsrefcnt) Release() { return NS_OK; } }; // class nsCheckboxControlFrame #endif