/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsTopProgressManager_h__ #define nsTopProgressManager_h__ #include "nsProgressManager.h" #include "nsTime.h" struct AggregateTransferInfo { PRUint32 ObjectCount; PRUint32 CompleteCount; PRUint32 SuspendedCount; PRUint32 MSecRemaining; PRUint32 BytesReceived; PRUint32 ContentLength; PRUint32 UnknownLengthCount; }; /** * An nsTopProgressManager is a progress manager that is associated * with a top-level window context. It does the dirty work of managing the * progress bar and the status text. */ class nsTopProgressManager : public nsProgressManager { protected: /** * A table of URLs that we are monitoring progress for. The table is * keyed by URL_Structs, the values are nsTransfer * objects. */ PLHashTable* fURLs; /** * The time at which the progress manager was created. */ nsTime fActualStart; /** * The time at which the progress bar thinks we were created. This is used * with to make progress seem "monotonic": it is "slipped" backwards * when a transfer stalls so that the percentage complete stays constant. */ nsTime fProgressBarStart; /** * The current amount of progress shown on the chrome's progress bar */ PRUint16 fProgress; /** * The default status message to display if nothing more appropriate * is around. */ char* fDefaultStatus; /** * An FE timeout object that is used to periodically update the * status bar. */ void* fTimeout; /** * The FE timeout callback. */ static void TimeoutCallback(void* self); /** * Called to update the status bar. */ virtual void Tick(void); /** * Update the progress bar */ virtual void UpdateProgressBar(AggregateTransferInfo& info); /** * Update the status message */ virtual void UpdateStatusMessage(AggregateTransferInfo& info); public: nsTopProgressManager(MWContext* context); virtual ~nsTopProgressManager(void); NS_IMETHOD OnStartBinding(const URL_Struct* url); NS_IMETHOD OnProgress(const URL_Struct* url, PRUint32 bytesReceived, PRUint32 contentLength); NS_IMETHOD OnStatus(const URL_Struct* url, const char* message); NS_IMETHOD OnSuspend(const URL_Struct* url); NS_IMETHOD OnResume(const URL_Struct* url); NS_IMETHOD OnStopBinding(const URL_Struct* url, PRInt32 status, const char* message); }; #endif // nsTopProgressManager_h__