/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef nsInputImage_h___ #define nsInputImage_h___ #include "nsInput.h" class nsIAtom; class nsString; // this class definition will move to nsInputImage.cpp class nsInputImage : public nsInput { public: nsInputImage (nsIAtom* aTag, nsIFormManager* aManager); virtual nsIFrame* CreateFrame(nsIPresContext* aPresContext, PRInt32 aIndexInParent, nsIFrame* aParentFrame); virtual void SetAttribute(nsIAtom* aAttribute, const nsString& aValue); virtual nsContentAttr GetAttribute(nsIAtom* aAttribute, nsHTMLValue& aResult) const; protected: virtual ~nsInputImage(); virtual void GetType(nsString& aResult) const; }; #endif